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title OpenXR performance
description Learn how to debug the GPU performance of your OpenXR mixed reality applications.
author thetuvix
ms.author alexturn
ms.date 2/28/2020
ms.topic article
keywords OpenXR, Khronos, BasicXRApp, DirectX, native, native app, custom engine, middleware, performance, optimization, GPU debugging, RenderDoc, PIX

OpenXR performance

On HoloLens 2, there are a number of ways to submit composition data through xrEndFrame, which can result in post-processing and noticeable performance penalties.

To avoid poor performance, submit a single XrCompositionProjectionLayer with the following characteristics:

For better performance, consider: