Add RenderingEventCommand::bufferUnderrun#947
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Cpp-linter Review
Used clang-format v22.1.8
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diff --git a/Sources/CSFBAudioEngine/Player/AudioPlayer.mm b/Sources/CSFBAudioEngine/Player/AudioPlayer.mm
index f6073cf..653424a 100644
--- a/Sources/CSFBAudioEngine/Player/AudioPlayer.mm
+++ b/Sources/CSFBAudioEngine/Player/AudioPlayer.mm
@@ -1695 +1695,2 @@ OSStatus sfb::AudioPlayer::render(BOOL &isSilence, const AudioTimeStamp ×ta
- timestamp.mHostTime, static_cast<uint32_t>(framesRead), static_cast<uint32_t>(frameCount))) {
+ timestamp.mHostTime, static_cast<uint32_t>(framesRead),
+ static_cast<uint32_t>(frameCount))) {
@@ -2147 +2148,2 @@ bool sfb::AudioPlayer::processBufferUnderrunEvent() noexcept {
- os_log_error(log_, "Audio ring buffer underrun: %u/%u frames rendered for host time %lu", framesRendered, framesRequested, hostTime);
+ os_log_error(log_, "Audio ring buffer underrun: %u/%u frames rendered for host time %lu", framesRendered,
+ framesRequested, hostTime);
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Pull request overview
Adds a new rendering-event command to explicitly report audio ring-buffer underruns from the realtime render callback to the event-processing thread, enabling centralized handling/logging of underrun conditions.
Changes:
- Emit
RenderingEventCommand::bufferUnderrunwhen the ring buffer returns fewer frames than requested. - Extend rendering-event dispatch to handle
bufferUnderrunand addprocessBufferUnderrunEvent(). - Update the
RenderingEventCommandenum and event-processing API surface in the header.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.
| File | Description |
|---|---|
| Sources/CSFBAudioEngine/Player/AudioPlayer.mm | Writes a new underrun event from render() and adds a handler to process/log it on the event thread. |
| Sources/CSFBAudioEngine/Player/AudioPlayer.h | Adds the new RenderingEventCommand::bufferUnderrun and declares processBufferUnderrunEvent(). |
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Comment on lines
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| os_log_error(log_, "Audio ring buffer underrun: %u/%u frames rendered for host time %lu", framesRendered, framesRequested, hostTime); | ||
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| return true; |
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