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get font scale options for lua (#6876)
Build caches for master #2110: Commit 2ce4bdd pushed by wookieejedi
16m 22s master
custom data for personas (#6861)
Build caches for master #2109: Commit bbb838a pushed by wookieejedi
17m 0s master
Fix p-spew with homing weapons (#6875)
Build caches for master #2108: Commit 7a655e4 pushed by wookieejedi
16m 19s master
add smoothing field to volumetrics dialog (#6865)
Build caches for master #2107: Commit 2ed608b pushed by BMagnu
16m 2s master
Fix for single segment trails (#6864)
Build caches for master #2105: Commit bfacc16 pushed by BMagnu
16m 12s master
Fix unlit shader flag (#6873)
Build caches for master #2104: Commit f96c73f pushed by BMagnu
24m 28s master
fix multi crash loading campaigns (#6871)
Build caches for master #2103: Commit 5fd06b4 pushed by notimaginative
29m 42s master
fix particle related standalone error (#6869)
Build caches for master #2101: Commit 9dc6eb7 pushed by notimaginative
23m 29s master
Fix calculation of apparent size (#6872)
Build caches for master #2100: Commit fcb257d pushed by BMagnu
25m 51s master
Consider current RTT state for screenToBlob (#6867)
Build caches for master #2099: Commit fa5ee72 pushed by BMagnu
16m 32s master
account for add state (#6858)
Build caches for master #2097: Commit d6cb989 pushed by wookieejedi
16m 22s master
Fix two HUD Config preset issues (#6830)
Build caches for master #2096: Commit 021eb8e pushed by wookieejedi
19m 34s master
Fix 'show-ship` not working (#6860)
Build caches for master #2094: Commit f76bf1b pushed by BMagnu
19m 41s master
Fix Volumetric Nebula Bugs and Add Smoothing (#6854)
Build caches for master #2093: Commit 755c4c4 pushed by BMagnu
19m 23s master
Cleanup of Shield Hitpoint Threshold (#6851)
Build caches for master #2092: Commit 168b331 pushed by wookieejedi
19m 21s master
gate hull and subsys impacts (#6855)
Build caches for master #2091: Commit 365d9c5 pushed by wookieejedi
17m 12s master
Proper Ambient Light (#6849)
Build caches for master #2088: Commit 9b82dae pushed by BMagnu
20m 23s master
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