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Fix them oopsies (#6768)
1 parent f342925 commit 1180f87

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code/ship/shiphit.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2864,7 +2864,7 @@ void ship_apply_local_damage(object *ship_objp, object *other_obj, const vec3d *
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create_sparks = false;
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}
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else
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ship_do_damage(ship_objp, other_obj, hitpos, damage, quadrant, submodel_num, damage_type_idx, hit_dot);
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ship_do_damage(ship_objp, other_obj, hitpos, damage, quadrant, submodel_num, damage_type_idx, false, hit_dot);
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// DA 5/5/98: move ship_hit_create_sparks() after do_damage() since number of sparks depends on hull strength
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// doesn't hit shield and we want sparks

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