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restore original squad-commanded priority by removing lines added in 09d116f
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code/ai/aigoals.cpp

Lines changed: 0 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -794,10 +794,6 @@ void ai_add_goal_sub_player(ai_goal_type type, ai_goal_mode mode, int submode, c
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if ( (mode == AI_GOAL_STAY_NEAR_SHIP) || (mode == AI_GOAL_KEEP_SAFE_DISTANCE) )
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aigp->priority = PLAYER_PRIORITY_SUPPORT_LOW;
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// Goober5000 - same with form-on-wing, since it's a type of staying near
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else if ( mode == AI_GOAL_FORM_ON_WING )
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aigp->priority = PLAYER_PRIORITY_SUPPORT_LOW;
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else if ( aigp->type == ai_goal_type::PLAYER_WING ) // NOLINT(readability-braces-around-statements)
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aigp->priority = PLAYER_PRIORITY_WING; // player wing goals not as high as ship goals
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else

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