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Qtfred ship texture replace refactor (#7441)
* ship texture replacement stylization pass * refactor UI to be dynamic * properly save textures and load them on apply * clang * address feedback * clang
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qtfred/help-src/doc/dialogs/ShipTextureReplacementDialog.html

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@@ -24,11 +24,13 @@ <h2>Other Maps</h2>
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<ul>
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<li><strong>Replace</strong> - check to enable a replacement for this map
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type.</li>
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<li><strong>Inherit</strong> - automatically derives the replacement name by
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appending the map type suffix to the main texture replacement name (e.g.
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replacing <code>fighter01</code> with <code>myfighter</code> and inheriting
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the normal map produces <code>myfighter-normal</code>). Uncheck to enter the
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name manually.</li>
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<li><strong>Inherit</strong> - when checked (the default), automatically derives
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the replacement name by appending the map type suffix to the main texture
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replacement name (e.g. replacing <code>fighter01</code> with
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<code>myfighter</code> and inheriting the normal map produces
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<code>myfighter-normal</code>). Uncheck to enter a custom replacement name
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for just this map type; the name field becomes active when Inherit is
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unchecked.</li>
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</ul>
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<p>Models that only define a base diffuse texture will show no controls in this
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section.</p>

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