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fixup: Comment out unused VTX_UVEC for clang-tidy
1 parent 602870a commit e5c9a34

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Lines changed: 1 addition & 1 deletion

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code/graphics/vulkan/VulkanShader.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ static constexpr uint32_t VTX_NORMAL = 1u << static_cast<uint32_t>(VertexAttri
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static constexpr uint32_t VTX_TANGENT = 1u << static_cast<uint32_t>(VertexAttributeLocation::Tangent);
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static constexpr uint32_t VTX_MODELID = 1u << static_cast<uint32_t>(VertexAttributeLocation::ModelId);
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static constexpr uint32_t VTX_RADIUS = 1u << static_cast<uint32_t>(VertexAttributeLocation::Radius);
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static constexpr uint32_t VTX_UVEC = 1u << static_cast<uint32_t>(VertexAttributeLocation::Uvec);
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// static constexpr uint32_t VTX_UVEC = 1u << static_cast<uint32_t>(VertexAttributeLocation::Uvec);
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static constexpr uint32_t VTX_MATRIX = (15u << static_cast<uint32_t>(VertexAttributeLocation::ModelMatrix)); // Four consecutive locations
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static constexpr uint32_t VTX_NONE = 0;
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