Skip to content

psnet2 always opens UDP socket #526

@asarium

Description

@asarium

psnet_init is always called at startup which opens a UDP socket. Apart from consuming resources this also causes a firewall dialog to appear on Windows even when only playing in single-player.

Could the psnet_init call be delayed until it is actually needed e.g. when starting a multi-player session?

Metadata

Metadata

Labels

cleanupA modification or rewrite of code to make it more understandable or easier to maintain.multiA feature or issue related to the multiplayer code.

Type

No type
No fields configured for issues without a type.

Projects

Status
To Sort

Milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions