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Extra Visual Indication for Scramble Missions#6720

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wookieejedi merged 4 commits into
scp-fs2open:masterfrom
wookieejedi:scramble-text
May 15, 2025
Merged

Extra Visual Indication for Scramble Missions#6720
wookieejedi merged 4 commits into
scp-fs2open:masterfrom
wookieejedi:scramble-text

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Currently, if a mission is set as scramble then there is no visual way for the player to see that the Ship Selection and Weapon Loadout screens are locked, instead the player has to click on the buttons and hear the fail sounds or assess that the hover states are not triggering. This PR adds a text line right below the words Weapons Loadout that states "Ships/Weapons Locked" (XSTR 749) if the mission is scramble thus the player can easily see this right away and not have to check the buttons on every mission.

Tested and works as expected. Happy to put behind a flag if desired.

Currently, if a mission is set as scramble then there is no visual way for the player to see that the Ship Selection and Weapon Loadout screens are locked, instead the player has to click on the buttons and hear the fail sounds or assess that the hover states are not triggering. This PR adds a text line right below the words Weapons Loadout that states "Ships/Weapons Locked" (XSTR 749) if the mission is scramble thus the player can easily see this right away and not have to check the buttons on every mission.

Tested and works as expected. Happy to put behind a flag if desired.
@wookieejedi wookieejedi added the enhancement A new feature or upgrade of an existing feature to add additional functionality. label May 13, 2025
@wookieejedi wookieejedi merged commit 8102feb into scp-fs2open:master May 15, 2025
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@wookieejedi wookieejedi deleted the scramble-text branch May 15, 2025 11:42
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3 participants