@@ -33,9 +33,9 @@ Basic::Basic(Configuration &conf) : Player(conf) {
3333
3434 for (int value = 0 ; value < 21 ; value++) {
3535 for (int upcard = 0 ; upcard < 12 ; upcard++) {
36- hard[value][upcard] = lbj:: PlayerActionTaken::None;
37- soft[value][upcard] = lbj:: PlayerActionTaken::None;
38- pair[value][upcard] = lbj:: PlayerActionTaken::None;
36+ hard[value][upcard] = PlayerActionTaken::None;
37+ soft[value][upcard] = PlayerActionTaken::None;
38+ pair[value][upcard] = PlayerActionTaken::None;
3939 }
4040 }
4141
@@ -89,33 +89,33 @@ Basic::Basic(Configuration &conf) : Player(conf) {
8989 if (default_hard[value] != " " ) {
9090 switch (default_hard[value][upcard]) {
9191 case ' h' :
92- hard[value][upcard] = lbj:: PlayerActionTaken::Hit;
92+ hard[value][upcard] = PlayerActionTaken::Hit;
9393 break ;
9494 case ' s' :
95- hard[value][upcard] = lbj:: PlayerActionTaken::Stand;
95+ hard[value][upcard] = PlayerActionTaken::Stand;
9696 break ;
9797 case ' d' :
98- hard[value][upcard] = lbj:: PlayerActionTaken::Double;
98+ hard[value][upcard] = PlayerActionTaken::Double;
9999 break ;
100100 }
101101 }
102102
103103 if (default_soft[value] != " " ) {
104104 switch (default_soft[value][upcard]) {
105105 case ' h' :
106- soft[value][upcard] = lbj:: PlayerActionTaken::Hit;
106+ soft[value][upcard] = PlayerActionTaken::Hit;
107107 break ;
108108 case ' s' :
109- soft[value][upcard] = lbj:: PlayerActionTaken::Stand;
109+ soft[value][upcard] = PlayerActionTaken::Stand;
110110 break ;
111111 case ' d' :
112- soft[value][upcard] = lbj:: PlayerActionTaken::Double;
112+ soft[value][upcard] = PlayerActionTaken::Double;
113113 break ;
114114 }
115115 }
116116
117117 if (default_pair[value] != " " && default_pair[value][upcard] == ' y' ) {
118- pair[value][upcard] = lbj:: PlayerActionTaken::Split;
118+ pair[value][upcard] = PlayerActionTaken::Split;
119119 }
120120 }
121121 }
@@ -143,7 +143,7 @@ Basic::Basic(Configuration &conf) : Player(conf) {
143143 stream >> token;
144144
145145 int value = 0 ;
146- lbj:: PlayerActionTaken (*strategy)[21 ][12 ] = nullptr ;
146+ PlayerActionTaken (*strategy)[21 ][12 ] = nullptr ;
147147 switch (token[0 ]) {
148148 case ' h' :
149149 case ' H' :
@@ -181,26 +181,26 @@ Basic::Basic(Configuration &conf) : Player(conf) {
181181 // TODO: check error
182182 stream >> token;
183183 if (token == " h" || token == " H" ) {
184- (*strategy)[value][upcard] = lbj:: PlayerActionTaken::Hit;
184+ (*strategy)[value][upcard] = PlayerActionTaken::Hit;
185185 } else if (token == " s" || token == " S" ) {
186- (*strategy)[value][upcard] = lbj:: PlayerActionTaken::Stand;
186+ (*strategy)[value][upcard] = PlayerActionTaken::Stand;
187187 } else if (token == " d" || token == " D" ) {
188- (*strategy)[value][upcard] = lbj:: PlayerActionTaken::Double;
188+ (*strategy)[value][upcard] = PlayerActionTaken::Double;
189189 } else if (token == " y" || token == " Y" ) {
190190 // the pair data is different as it is not written as a function of the value
191191 // but of the value of the individual cards,
192192 // i.e. p8 means split a pair of eights and not a hand with two fours
193193 // to avoid clashing a pair of aces with a pair of sixes, we treat the former differently
194194 if (value != 11 ) {
195- (*strategy)[2 *value][upcard] = lbj:: PlayerActionTaken::Split;
195+ (*strategy)[2 *value][upcard] = PlayerActionTaken::Split;
196196 } else {
197- (*strategy)[11 ][upcard] = lbj:: PlayerActionTaken::Split;
197+ (*strategy)[11 ][upcard] = PlayerActionTaken::Split;
198198 }
199199 } else if (token == " n" || token == " N" ) {
200200 if (value != 11 ) {
201- (*strategy)[2 *value][upcard] = lbj:: PlayerActionTaken::None;
201+ (*strategy)[2 *value][upcard] = PlayerActionTaken::None;
202202 } else {
203- (*strategy)[11 ][upcard] = lbj:: PlayerActionTaken::None;
203+ (*strategy)[11 ][upcard] = PlayerActionTaken::None;
204204 }
205205 } else {
206206 std::cerr << " error: unknown command '" << token << " ' in " << strategy_file_path << " :" << line_num << std::endl;
@@ -219,16 +219,16 @@ int Basic::play() {
219219 std::size_t upcard;
220220
221221 switch (actionRequired) {
222- case lbj:: PlayerActionRequired::Bet:
222+ case PlayerActionRequired::Bet:
223223 current_bet = 1 ;
224- actionTaken = lbj:: PlayerActionTaken::Bet;
224+ actionTaken = PlayerActionTaken::Bet;
225225 break ;
226226
227- case lbj:: PlayerActionRequired::Insurance:
228- actionTaken = lbj:: PlayerActionTaken::DontInsure;
227+ case PlayerActionRequired::Insurance:
228+ actionTaken = PlayerActionTaken::DontInsure;
229229 break ;
230230
231- case lbj:: PlayerActionRequired::Play:
231+ case PlayerActionRequired::Play:
232232
233233#ifdef BJDEBUG
234234 std::cout << " player " << value_player << " dealer " << value_dealer << std::endl;
@@ -238,27 +238,27 @@ int Basic::play() {
238238
239239 // first, we see if we can and shold split
240240 if (can_split &&
241- ((value_player == -12 && pair[11 ][upcard] == lbj:: PlayerActionTaken::Split) ||
242- pair[value][upcard] == lbj:: PlayerActionTaken::Split)) {
243- actionTaken = lbj:: PlayerActionTaken::Split;
241+ ((value_player == -12 && pair[11 ][upcard] == PlayerActionTaken::Split) ||
242+ pair[value][upcard] == PlayerActionTaken::Split)) {
243+ actionTaken = PlayerActionTaken::Split;
244244
245245 } else {
246246
247247 actionTaken = (value_player < 0 ) ? soft[value][upcard] : hard[value][upcard];
248248
249249 if (can_double == false ) {
250- if (actionTaken == lbj:: PlayerActionTaken::Double) {
251- actionTaken = lbj:: PlayerActionTaken::Hit;
250+ if (actionTaken == PlayerActionTaken::Double) {
251+ actionTaken = PlayerActionTaken::Hit;
252252 }
253253 }
254254 }
255255
256256#ifdef BJDEBUG
257- if (actionTaken == lbj:: PlayerActionTaken::Hit) {
257+ if (actionTaken == PlayerActionTaken::Hit) {
258258 std::cout << " hit" << std::endl;
259- } else if (actionTaken == lbj:: PlayerActionTaken::Stand) {
259+ } else if (actionTaken == PlayerActionTaken::Stand) {
260260 std::cout << " stand" << std::endl;
261- } else if (actionTaken == lbj:: PlayerActionTaken::Split) {
261+ } else if (actionTaken == PlayerActionTaken::Split) {
262262 std::cout << " split" << std::endl;
263263 } else {
264264 std::cout << " none" << std::endl;
@@ -268,7 +268,7 @@ int Basic::play() {
268268
269269 break ;
270270
271- case lbj:: PlayerActionRequired::None:
271+ case PlayerActionRequired::None:
272272 break ;
273273
274274 }
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