paddle/joystick improvements, add Apple II support#243
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Fix mouse cacluations to account for non-integer canvas scale, and rect posistion & size, and replace Math.floor() with Math.round(). Fixes - Unreachable max x/y value in some cases. - Disproportionate number of mouse pixels for min and max mouse positions.
Ignore canvas borders and padding. This has the nice benefit that it's much easier to land on min/max mouse x/y, especially when moving the mouse quickly.
Values remain centered until mouse move events are received.
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Fun! Like using a light pen :) |
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Canvas content coordinates, ignoring borders and padding
number of screen pixels for these values, and having borders
and padding capture mouse events for these values