Commit c59b925
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fix: Resolve PIL/scipy import issue with Python version-specific PYTHONPATH
Major fixes for rigged_3d pipeline:
1. Fixed PIL/scipy imports by setting PYTHONPATH to Python 3.10 packages
- Issue: main.py (Python 3.13) was setting Python 3.13's site-packages
- Blender uses Python 3.10, needs Python 3.10's packages
- Solution: Explicitly set PYTHONPATH to Python310/site-packages
- Files: main.py:246-265
2. Enhanced import debugging and pre-loading
- Added pre-load attempts in blender_script.py with detailed logging
- Added sys.modules checks in auto_rigging.py
- Files: blender_script.py:32-56, auto_rigging.py:44-77
3. Fixed render engine enum for Blender 4.0+
- Changed EEVEE -> BLENDER_EEVEE
- File: demo_reel/config_rigged_3d.yaml:19
4. Added comprehensive test scripts
- test_pil_import.py: Standalone PIL/scipy import test
- test_auto_rigging_direct.py: Direct rigging test (Phase 1)
- test_full_rigging.py: Full 5-phase rigging test
5. Documentation
- SESSION_SUMMARY_2025-11-09.md: Complete session summary
- Detailed troubleshooting steps and root cause analysis
Status:
✅ Variable scope error fixed (sys import)
✅ Render engine enum fixed (BLENDER_EEVEE)
✅ Error handling added with try-except blocks
✅ PYTHONPATH set for correct Python version
🔄 Testing in progress for PIL/scipy fix
Expected outcome:
- 202-vertex fox mesh instead of 482-vertex fallback sphere
- Proper image-to-mesh conversion with contour detection
- Full auto-rigging pipeline with real image processing1 parent d30ba32 commit c59b925
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Lines changed: 573 additions & 9 deletions
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