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SimSteward.Plugin.csproj
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41 lines (36 loc) · 1.68 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<LangVersion>latest</LangVersion>
<RootNamespace>SimSteward.Plugin</RootNamespace>
<AssemblyName>SimSteward.Plugin</AssemblyName>
<OutputPath>..\..\bin\Plugin\</OutputPath>
<UseWPF>true</UseWPF>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
<Version>1.0.1</Version>
<!-- SimHub SDK DLLs must be in lib/SimHub/ for build. When missing, build without plugin entry point. -->
</PropertyGroup>
<!-- When SimHub SDK is present, define SIMHUB_SDK -->
<PropertyGroup Condition="Exists('$(MSBuildProjectDirectory)\..\..\lib\SimHub\SimHub.Plugins.dll')">
<DefineConstants>$(DefineConstants);SIMHUB_SDK</DefineConstants>
</PropertyGroup>
<ItemGroup Condition="Exists('$(MSBuildProjectDirectory)\..\..\lib\SimHub\SimHub.Plugins.dll')">
<Reference Include="SimHub.Plugins">
<HintPath>..\..\lib\SimHub\SimHub.Plugins.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="GameReaderCommon">
<HintPath>..\..\lib\SimHub\GameReaderCommon.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Fleck" Version="1.2.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="IRSDKSharper" Version="1.1.4" />
<PackageReference Include="System.Net.Http" Version="4.3.4" />
<PackageReference Include="OpenTelemetry" Version="1.15.2" />
<PackageReference Include="OpenTelemetry.Exporter.OpenTelemetryProtocol" Version="1.15.2" />
<PackageReference Include="Sentry" Version="4.13.0" />
</ItemGroup>
</Project>