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Labels for agent slurls should use the default name system
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indra/llui/llurlentry.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -588,7 +588,7 @@ void LLUrlEntryAgent::onAvatarNameCache(const LLUUID& id,
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}
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mAvatarNameCacheConnections.erase(range.first, range.second);
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591-
std::string label = av_name.getCompleteName();
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std::string label = av_name.getNSName();
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// received the agent name from the server - tell our observers
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callObservers(id.asString(), label, mIcon);

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