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Switch unity smoke test to default to linux only. Windows can be triggered manually.
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.github/workflows/unity-smoke-test.yml

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@@ -160,6 +160,12 @@ jobs:
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# throws PlatformNotSupportedException), and the GameCI Linux container
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# runs Linux Mono where the same code path works. Without this job the
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# smoke test passes even when the bug is present.
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#
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# Manual-only: this job runs ~20 min on a cold Unity install, is flaky
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# against the unity-setup cache, and burns Windows runner minutes on
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# every PR / push. Gate it behind workflow_dispatch so it only fires
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# when a maintainer explicitly triggers it from the Actions tab.
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if: github.event_name == 'workflow_dispatch'
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name: Unity ${{ matrix.unityVersion }} PlayMode smoke test (Windows)
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runs-on: windows-latest
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strategy:

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