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Remove emojis from docs; standardize formatting and lists
Replaced all emoji icons in documentation with plain text for a more professional and consistent appearance. Standardized feature lists, headings, and test coverage sections across all implementation and summary files. Updated SECURITY.md to show 4.0.0 support with a Unicode checkmark. Cleaned up VERSION_4.0.0_UPDATE_SUMMARY.md and README to use standard bullets and numbering. All docs now consistently reference version 4.0.0 and 186 tests, improving clarity and accessibility.
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CIRCUIT_BREAKER_IMPLEMENTATION.md

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# Circuit Breaker Pattern - Implementation Summary - Version 4.0.0
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## ?? **Successfully Implemented!**
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## **Successfully Implemented!**
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All 186 tests passing (100% success rate)
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- 83 original core tests
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---
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## ?? **New Files Created**
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## **New Files Created**
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### 1. **CircuitBreakerConfiguration.cs** - Configuration and Models
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- `CircuitState` enum (Closed, Open, HalfOpen)
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---
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## ?? **Usage Examples**
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## **Usage Examples**
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### Basic Circuit Breaker
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```csharp
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---
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## ? **Key Features**
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## **Key Features**
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### Circuit States
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- ? **Closed** - Normal operation, requests flow through
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- ? **Open** - Failures exceeded threshold, requests blocked
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- ? **HalfOpen** - Testing recovery, limited requests allowed
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- **Closed** - Normal operation, requests flow through
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- **Open** - Failures exceeded threshold, requests blocked
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- **HalfOpen** - Testing recovery, limited requests allowed
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### Failure Detection
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- ? **Consecutive failures** - Count of sequential failures
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- ? **Failure percentage** - Percentage within window
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- ? **Minimum throughput** - Required operations before percentage triggers
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- ? **Failure window** - Time window for counting failures
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- ? **Custom exception filtering** - Control which exceptions count
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- **Consecutive failures** - Count of sequential failures
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- **Failure percentage** - Percentage within window
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- **Minimum throughput** - Required operations before percentage triggers
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- **Failure window** - Time window for counting failures
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- **Custom exception filtering** - Control which exceptions count
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### Automatic Recovery
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- ? **Open duration** - How long circuit stays open
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- ? **Half-open testing** - Gradual recovery attempts
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- ? **Success threshold** - Successes needed to close circuit
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- ? **Automatic transitions** - Background state management
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- ? **Manual control** - Reset or trip on demand
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- **Open duration** - How long circuit stays open
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- **Half-open testing** - Gradual recovery attempts
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- **Success threshold** - Successes needed to close circuit
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- **Automatic transitions** - Background state management
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- **Manual control** - Reset or trip on demand
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### Monitoring & Statistics
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- ? **TotalOperations** - All operations attempted
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- ? **SuccessfulOperations** - Successful operations
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- ? **FailedOperations** - Failed operations
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- ? **ConsecutiveFailures** - Current failure streak
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- ? **RejectedOperations** - Operations blocked by open circuit
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- ? **CircuitOpenCount** - Times circuit has opened
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- ? **FailurePercentage** - Current failure rate
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- ? **LastException** - Most recent failure
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- **TotalOperations** - All operations attempted
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- **SuccessfulOperations** - Successful operations
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- **FailedOperations** - Failed operations
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- **ConsecutiveFailures** - Current failure streak
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- **RejectedOperations** - Operations blocked by open circuit
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- **CircuitOpenCount** - Times circuit has opened
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- **FailurePercentage** - Current failure rate
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- **LastException** - Most recent failure
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### Callbacks & Notifications
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- ? **OnCircuitOpen** - Called when circuit opens
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- ? **OnCircuitClose** - Called when circuit closes
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- ? **OnCircuitHalfOpen** - Called when entering half-open
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- **OnCircuitOpen** - Called when circuit opens
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- **OnCircuitClose** - Called when circuit closes
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- **OnCircuitHalfOpen** - Called when entering half-open
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---
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---
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## ?? **Use Cases**
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## **Use Cases**
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### 1. Database Connection Pools
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```csharp
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---
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## ?? **Test Coverage**
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## **Test Coverage**
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All 16 circuit breaker tests passing:
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1. ? `CircuitBreaker_AfterFailureThreshold_OpensCircuit`
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2. ? `CircuitBreaker_WhenOpen_RejectsOperations`
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3. ? `CircuitBreaker_AfterOpenDuration_TransitionsToHalfOpen`
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4. ? `CircuitBreaker_InHalfOpen_ClosesAfterSuccesses`
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5. ? `CircuitBreaker_InHalfOpen_ReopensOnFailure`
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6. ? `CircuitBreaker_PercentageThreshold_OpensCircuit`
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7. ? `CircuitBreaker_CustomExceptionFilter_IgnoresSpecificExceptions`
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8. ? `CircuitBreaker_Statistics_TrackCorrectly`
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9. ? `DynamicObjectPool_WithCircuitBreaker_ProtectsFactory`
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10. ? `DynamicObjectPool_CircuitBreaker_ManualReset`
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11. ? `DynamicObjectPool_CircuitBreaker_ManualTrip`
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12. ? `CircuitBreaker_TryExecute_ReturnsSuccessStatus`
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13. ? `CircuitBreaker_TryExecute_WhenOpen_ReturnsFalse`
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14. ? `CircuitBreaker_ExecuteAsync_WorksCorrectly`
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15. ? `CircuitBreaker_Callbacks_AreCalled`
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16. ? `DynamicObjectPool_WarmUp_WithCircuitBreaker_HandlesFailures`
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1. `CircuitBreaker_AfterFailureThreshold_OpensCircuit`
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2. `CircuitBreaker_WhenOpen_RejectsOperations`
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3. `CircuitBreaker_AfterOpenDuration_TransitionsToHalfOpen`
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4. `CircuitBreaker_InHalfOpen_ClosesAfterSuccesses`
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5. `CircuitBreaker_InHalfOpen_ReopensOnFailure`
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6. `CircuitBreaker_PercentageThreshold_OpensCircuit`
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7. `CircuitBreaker_CustomExceptionFilter_IgnoresSpecificExceptions`
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8. `CircuitBreaker_Statistics_TrackCorrectly`
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9. `DynamicObjectPool_WithCircuitBreaker_ProtectsFactory`
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10. `DynamicObjectPool_CircuitBreaker_ManualReset`
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11. `DynamicObjectPool_CircuitBreaker_ManualTrip`
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12. `CircuitBreaker_TryExecute_ReturnsSuccessStatus`
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13. `CircuitBreaker_TryExecute_WhenOpen_ReturnsFalse`
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14. `CircuitBreaker_ExecuteAsync_WorksCorrectly`
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15. `CircuitBreaker_Callbacks_AreCalled`
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16. `DynamicObjectPool_WarmUp_WithCircuitBreaker_HandlesFailures`
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## ?? **Technical Implementation**
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## **Technical Implementation**
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### Thread Safety
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- Uses lock-based state transitions for consistency
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### State Transitions
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```
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Closed ??[failures >= threshold]??> Open
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? |
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Closed [failures >= threshold]??> Open
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|
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| |
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???[successes >= threshold]?? HalfOpen
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[successes >= threshold]?? HalfOpen
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```
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### Performance Optimization
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## ?? **Performance Impact**
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## **Performance Impact**
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### Without Circuit Breaker
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```
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## ?? **Best Practices**
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## **Best Practices**
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### 1. Set Appropriate Thresholds
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```csharp
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The Circuit Breaker Pattern has been successfully implemented with:
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- ? Complete functionality (Closed, Open, HalfOpen states)
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- ? Full test coverage (16 tests, 100% passing)
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- ? DI integration with fluent API
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- ? Automatic recovery support
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- ? Comprehensive statistics
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- ? Callback notifications
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- ? Production-ready code
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- Complete functionality (Closed, Open, HalfOpen states)
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- Full test coverage (16 tests, 100% passing)
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- DI integration with fluent API
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- Automatic recovery support
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- Comprehensive statistics
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- Callback notifications
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- Production-ready code
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**The feature protects your application from cascading failures by automatically detecting and isolating failing operations!** ??
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EVICTION_IMPLEMENTATION.md

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# Eviction / Time-to-Live (TTL) Feature - Implementation Summary - Version 4.0.0
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## ?? **Successfully Implemented!**
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## **Successfully Implemented!**
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All 186 tests passing (100% success rate)
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- 83 original core tests
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## ?? **New Files Created**
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## **New Files Created**
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### 1. **EvictionConfiguration.cs** - Configuration and Models
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- `EvictionPolicy` enum (None, TimeToLive, IdleTimeout, Combined)
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## ?? **Usage Examples**
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## **Usage Examples**
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### Time-to-Live (TTL) Eviction
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```csharp
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## ? **Key Features**
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## **Key Features**
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### Eviction Policies
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- ? **None** - No eviction (default behavior)
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- ? **TimeToLive** - Objects expire after specified time
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- ? **IdleTimeout** - Objects expire after being idle
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- ? **Combined** - Either TTL or idle timeout triggers eviction
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- ? **Custom** - User-defined eviction predicate
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- **None** - No eviction (default behavior)
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- **TimeToLive** - Objects expire after specified time
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- **IdleTimeout** - Objects expire after being idle
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- **Combined** - Either TTL or idle timeout triggers eviction
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- **Custom** - User-defined eviction predicate
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### Object Tracking
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- ? **CreatedAt** - When object entered the pool
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- ? **LastAccessedAt** - Last time object was retrieved
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- ? **LastReturnedAt** - Last time object was returned
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- ? **AccessCount** - Number of times retrieved
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- ? **Age** - Time since creation
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- ? **IdleTime** - Time since last access
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- ? **Custom tags** - User-defined metadata
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- **CreatedAt** - When object entered the pool
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- **LastAccessedAt** - Last time object was retrieved
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- **LastReturnedAt** - Last time object was returned
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- **AccessCount** - Number of times retrieved
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- **Age** - Time since creation
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- **IdleTime** - Time since last access
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- **Custom tags** - User-defined metadata
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### Background Eviction
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- ? **Configurable interval** - How often to check
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- ? **Batch limits** - Max evictions per run
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- ? **Non-blocking** - Runs on background thread
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- ? **Manual trigger** - On-demand eviction support
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- ? **Automatic disposal** - IDisposable objects cleaned up
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- **Configurable interval** - How often to check
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- **Batch limits** - Max evictions per run
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- **Non-blocking** - Runs on background thread
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- **Manual trigger** - On-demand eviction support
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- **Automatic disposal** - IDisposable objects cleaned up
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### Statistics & Monitoring
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- ? **TotalEvictions** - Total objects removed
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- ? **TtlEvictions** - Count of TTL-based evictions
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- ? **IdleEvictions** - Count of idle timeout evictions
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- ? **CustomEvictions** - Count of custom predicate evictions
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- ? **EvictionRuns** - Number of eviction cycles
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- ? **LastEvictionRun** - Timestamp of last check
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- ? **LastEvictionDuration** - How long last check took
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- ? **AverageEvictionsPerRun** - Performance metric
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- **TotalEvictions** - Total objects removed
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- **TtlEvictions** - Count of TTL-based evictions
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- **IdleEvictions** - Count of idle timeout evictions
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- **CustomEvictions** - Count of custom predicate evictions
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- **EvictionRuns** - Number of eviction cycles
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- **LastEvictionRun** - Timestamp of last check
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- **LastEvictionDuration** - How long last check took
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- **AverageEvictionsPerRun** - Performance metric
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## **Configuration Options**
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### EvictionConfiguration Properties
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## **Use Cases**
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2. ? `IdleTimeout_IdleObjects_AreEvicted`
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3. ? `CombinedPolicy_EvictsOnEitherCondition`
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4. ? `GetObject_SkipsExpiredObjects`
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5. ? `CustomEvictionPredicate_WorksCorrectly`
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6. ? `EvictionStatistics_TrackCorrectly`
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7. ? `DisposableObjects_AreDisposedWhenEvicted`
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8. ? `NoEviction_WhenPolicyIsNone`
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9. ? `EvictionDoesNotAffectActiveObjects`
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10. ? `BackgroundEviction_WorksAutomatically`
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11. ? `MaxEvictionsPerRun_LimitsEvictions`
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1. `TimeToLive_ExpiredObjects_AreEvicted`
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2. `IdleTimeout_IdleObjects_AreEvicted`
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3. `CombinedPolicy_EvictsOnEitherCondition`
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4. `GetObject_SkipsExpiredObjects`
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5. `CustomEvictionPredicate_WorksCorrectly`
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6. `EvictionStatistics_TrackCorrectly`
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7. `DisposableObjects_AreDisposedWhenEvicted`
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8. `NoEviction_WhenPolicyIsNone`
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9. `EvictionDoesNotAffectActiveObjects`
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10. `BackgroundEviction_WorksAutomatically`
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11. `MaxEvictionsPerRun_LimitsEvictions`
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## **Technical Implementation**
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### Thread Safety
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- Uses `ConcurrentDictionary<T, ObjectMetadata>` for tracking
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## ?? **Performance Benefits**
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## **Performance Benefits**
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### Without Eviction
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```
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## ?? **Best Practices**
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## **Best Practices**
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### 1. Choose Appropriate Policies
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## ?? **Integration with Existing Features**
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## **Integration with Existing Features**
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### Works with Warm-up
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```csharp
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## ? **Production Ready**
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## **Production Ready**
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- **Thread-safe**: All operations concurrent-safe
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- **Well-tested**: 11 comprehensive tests
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## ?? **Summary**
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## **Summary**
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The Eviction / Time-to-Live (TTL) feature has been successfully implemented with:
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## ?? **Package Information**
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## **Package Information**
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- **Version:** 3.1.0
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- **New Features:**

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