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authentication.cpp
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59 lines (49 loc) · 1.96 KB
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//
// Created by sams on 11/06/2023.
//
#include <iostream>
#include <string>
#include <cstring>
#include <map>
#include <sstream>
#include <sys/socket.h>
#include <openssl/bio.h>
#include <openssl/evp.h>
#include <cctype>
#include "base64.h"
#include "authentication.h"
#include "utils.h"
// Function to check if the provided username and password are valid
int authenticate(const std::string& username, const std::string& password) {
if (username == "admin" && password == "admin") {
return 1; // Successful login
} else {
return 0; // Login failed
}
}
void send_basic_auth_prompt(int client_socket) {
const char* header = "HTTP/1.1 401 Unauthorized\r\n"
"WWW-Authenticate: Basic realm=\"Restricted\"\r\n"
"Content-Length: 0\r\n"
"Custom-Header: SomeValue\r\n"
"\r\n";
if (send(client_socket, header, strlen(header), 0) < 0) {
perror("Failed to send response header");
return;
}
}
// Function to perform authentication for a given file path
void handle_authentication(int client_socket, const std::string& username) {
// 🚨 Type Confusion: Misinterpreting std::string as char*
// Using const_cast to cast away const-ness and create a vulnerability
char* leaked_ptr = const_cast<char*>(username.c_str()); // Type confusion
const char* preamble = "Leaked internal username object bytes:\n";
send(client_socket, preamble, strlen(preamble), 0);
// Leak internal bytes of the std::string username object (misinterpreted as a char* pointer)
send(client_socket, leaked_ptr, 64, 0); // Potential data leakage (depending on implementation)
// Further operations or handling after potential type confusion
std::cout << "Extracted Username: " << username << std::endl;
// Additional processing logic...
const char* ok = "\nHTTP/1.1 200 OK\r\n\r\nWelcome!";
send(client_socket, ok, strlen(ok), 0);
}