Individual vertex deformation anomalies(these vertices deform too much) in deformed mesh #4618
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Hi @Alico10 Do you have a simple scene illustrating the problem? |
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Hi @Alico10 It appears that you use only a surface mechanical model (TrangularFEMForceField and TriangularBendingSprings). Is this on purpose ? Cheers |
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Hi!

I am using TriangularFEMForceField and TriangularBendingSpring simulate deformation, I applied some constant force on the mesh,
but after deformation, some abnormal vertices appeared(as stated in the title).
I'm not sure if it's a problem with the physical model parameters or a limitation of the physical model.
If there could be some help, I would greatly appreciate it.
Thank you!
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