Description
Provide a CLI command that asks the bridge to unload its current module and load the newly built DLL on disk. Today, the only way to pick up a rebuilt bridge is to fully restart the editor, which is expensive (10+ minutes warm-up on large projects) and disruptive when the user has unsaved viewport state, PIE in flight, or open assets.
Use Case
When iterating on bridge tools (adding new commands, fixing tool implementations), developers rebuild the bridge plugin many times per day. Each rebuild forces a full editor restart because Live Coding rejects builds when any reflected header changed across the project, including unrelated sibling work in other plugins or game modules.
Description
Provide a CLI command that asks the bridge to unload its current module and load the newly built DLL on disk. Today, the only way to pick up a rebuilt bridge is to fully restart the editor, which is expensive (10+ minutes warm-up on large projects) and disruptive when the user has unsaved viewport state, PIE in flight, or open assets.
Use Case
When iterating on bridge tools (adding new commands, fixing tool implementations), developers rebuild the bridge plugin many times per day. Each rebuild forces a full editor restart because Live Coding rejects builds when any reflected header changed across the project, including unrelated sibling work in other plugins or game modules.