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packages/docs-gesture-handler/docs/fundamentals/state-manager.mdx

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### Outside gesture definition
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If you want to control gesture lifecycle outside of it, you can use `handlerTag` from created gesture object.
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If you want to control gesture lifecycle outside of it, you can use `handlerTag` from created gesture object. Note that gestures can only be activated after it has begun, that is, after it has received received touch events.
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label="Show full example"
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`GestureStateManager` provides methods to manipulate gesture's state imperatively.
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### begin
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```tsx
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begin: (handlerTag: number) => void;
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```
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Triggers [`onBegin`](/docs/fundamentals/callbacks-events#onbegin) callback on gesture with specified `handlerTag`.
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### activate
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```tsx

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