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using Newtonsoft.Json;
namespace ElectronNET.API.Entities
{
/// <summary>
///
/// </summary>
public class GPUFeatureStatus
{
/// <summary>
/// Canvas.
/// </summary>
[JsonProperty("2d_canvas")]
public string Canvas { get; set; }
/// <summary>
/// Flash.
/// </summary>
[JsonProperty("flash_3d")]
public string Flash3D { get; set; }
/// <summary>
/// Flash Stage3D.
/// </summary>
[JsonProperty("flash_stage3d")]
public string FlashStage3D { get; set; }
/// <summary>
/// Flash Stage3D Baseline profile.
/// </summary>
[JsonProperty("flash_stage3d_baseline")]
public string FlashStage3dBaseline { get; set; }
/// <summary>
/// Compositing.
/// </summary>
[JsonProperty("gpu_compositing")]
public string GpuCompositing { get; set; }
/// <summary>
/// Multiple Raster Threads.
/// </summary>
[JsonProperty("multiple_raster_threads")]
public string MultipleRasterThreads { get; set; }
/// <summary>
/// Native GpuMemoryBuffers.
/// </summary>
[JsonProperty("native_gpu_memory_buffers")]
public string NativeGpuMemoryBuffers { get; set; }
/// <summary>
/// Rasterization.
/// </summary>
public string Rasterization { get; set; }
/// <summary>
/// Video Decode.
/// </summary>
[JsonProperty("video_decode")]
public string VideoDecode { get; set; }
/// <summary>
/// Video Encode.
/// </summary>
[JsonProperty("video_encode")]
public string VideoEncode { get; set; }
/// <summary>
/// VPx Video Decode.
/// </summary>
[JsonProperty("vpx_decode")]
public string VpxDecode { get; set; }
/// <summary>
/// WebGL.
/// </summary>
public string Webgl { get; set; }
/// <summary>
/// WebGL2.
/// </summary>
public string Webgl2 { get; set; }
}
}