Commit f0bdfad
fix: keep scheduler state consistent when an effect throws
Two scheduler-hygiene fixes that stop a thrown effect from corrupting
shared scheduler state (the error still propagates):
- flush(fn) now decrements syncDepth in a finally, so a throwing drain
can no longer leak the counter and leave schedule() permanently unable
to queue a microtask.
- adjustHeight routes each height-adjusted subscriber to the queue that
matches its own zombie flag, mirroring the post-recompute path. This
avoids parking a zombie in dirtyQueue (or a live node in zombieQueue),
the same flag/queue invariant violation behind the #2759 livelock.
Co-authored-by: Cursor <cursoragent@cursor.com>1 parent 31be242 commit f0bdfad
5 files changed
Lines changed: 59 additions & 4 deletions
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- .changeset
- packages/solid-signals
- src/core
- tests
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