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Rename additional "Unleashed Recompiled" mentions (#133)
1 parent e2724c3 commit 006474e

3 files changed

Lines changed: 3 additions & 3 deletions

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MarathonRecomp/apu/driver/sdl2_driver.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -44,7 +44,7 @@ void XAudioInitializeSystem()
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#endif
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SDL_SetHint(SDL_HINT_AUDIO_CATEGORY, "playback");
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SDL_SetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "Unleashed Recompiled");
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SDL_SetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "Marathon Recompiled");
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if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
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{

MarathonRecomp/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -152,7 +152,7 @@ void init()
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printf("[*] CPU does not support the AVX instruction set.\n");
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#ifdef _WIN32
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MessageBoxA(nullptr, "Your CPU does not meet the minimum system requirements.", "Unleashed Recompiled", MB_ICONERROR);
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MessageBoxA(nullptr, "Your CPU does not meet the minimum system requirements.", "Marathon Recompiled", MB_ICONERROR);
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#endif
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std::_Exit(1);

MarathonRecomp/ui/game_window.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -189,7 +189,7 @@ void GameWindow::Init(const char* sdlVideoDriver)
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if (!IsPositionValid())
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GameWindow::ResetDimensions();
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s_pWindow = SDL_CreateWindow("Unleashed Recompiled", s_x, s_y, s_width, s_height, GetWindowFlags());
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s_pWindow = SDL_CreateWindow("Marathon Recompiled", s_x, s_y, s_width, s_height, GetWindowFlags());
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if (IsFullscreen())
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SDL_ShowCursor(SDL_DISABLE);

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