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37 | 37 | #include "Sonicteam/MyPhantom.h" |
38 | 38 | #include "Sonicteam/MyTexture.h" |
39 | 39 | #include "Sonicteam/Player/IDynamicLink.h" |
| 40 | +#include "Sonicteam/Player/IExportExternalFlag.h" |
40 | 41 | #include "Sonicteam/Player/IExportPostureRequestFlag.h" |
41 | 42 | #include "Sonicteam/Player/IExportWeaponRequestFlag.h" |
42 | | -#include "Sonicteam/Player/IExportExternalFlag.h" |
43 | 43 | #include "Sonicteam/Player/IFlagCommunicator.h" |
44 | 44 | #include "Sonicteam/Player/IGauge.h" |
45 | 45 | #include "Sonicteam/Player/IPlugIn.h" |
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48 | 48 | #include "Sonicteam/Player/IVariable.h" |
49 | 49 | #include "Sonicteam/Player/IZock.h" |
50 | 50 | #include "Sonicteam/Player/Object.h" |
| 51 | +#include "Sonicteam/Player/RootFrame.h" |
51 | 52 | #include "Sonicteam/Player/Score.h" |
52 | 53 | #include "Sonicteam/Player/SonicGauge.h" |
53 | | -#include "Sonicteam/Player/RootFrame.h" |
54 | 54 | #include "Sonicteam/Player/State/CommonContext.h" |
55 | 55 | #include "Sonicteam/Player/State/CommonFall.h" |
56 | 56 | #include "Sonicteam/Player/State/CommonObject.h" |
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73 | 73 | #include "Sonicteam/SoX/Engine/DocMode.h" |
74 | 74 | #include "Sonicteam/SoX/Engine/Task.h" |
75 | 75 | #include "Sonicteam/SoX/Graphics/Device.h" |
| 76 | +#include "Sonicteam/SoX/Graphics/Frame.h" |
76 | 77 | #include "Sonicteam/SoX/Graphics/Technique.h" |
77 | 78 | #include "Sonicteam/SoX/Graphics/TechniqueFXL.h" |
78 | | -#include "Sonicteam/SoX/Graphics/Frame.h" |
79 | 79 | #include "Sonicteam/SoX/Graphics/Xenon/DeviceXenon.h" |
80 | 80 | #include "Sonicteam/SoX/Graphics/Xenon/TextureXenon.h" |
81 | 81 | #include "Sonicteam/SoX/IResource.h" |
82 | 82 | #include "Sonicteam/SoX/Input/Manager.h" |
83 | 83 | #include "Sonicteam/SoX/Math/Matrix.h" |
| 84 | +#include "Sonicteam/SoX/Math/Quaternion.h" |
84 | 85 | #include "Sonicteam/SoX/Math/Vector.h" |
85 | 86 | #include "Sonicteam/SoX/MessageReceiver.h" |
86 | 87 | #include "Sonicteam/SoX/Object.h" |
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