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Clean-up
1 parent 9dac581 commit 30823af

5 files changed

Lines changed: 15 additions & 17 deletions

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MarathonRecomp/api/Sonicteam/GameImp.h

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -37,13 +37,14 @@ namespace Sonicteam
3737
template <typename T>
3838
inline T* GetPhysicsWorld();
3939

40-
int32_t PlayerActorIDToIndex(int32_t ActorID)
40+
int32_t PlayerActorIDToIndex(int32_t actorId) const
4141
{
4242
for (int i = 0; i < 4; i++)
4343
{
44-
if (m_PlayerData[i].ActorID == ActorID)
44+
if (m_PlayerData[i].ActorID == actorId)
4545
return i;
4646
}
47+
4748
return -1;
4849
}
4950
};

MarathonRecomp/api/Sonicteam/Player/Object.h

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -13,12 +13,12 @@ namespace Sonicteam::Player
1313
MARATHON_INSERT_PADDING(0x2C);
1414
bool m_IsPlayer;
1515
bool m_IsPosture;
16-
bool m_IsAmigo; //AI::Amigo
16+
bool m_IsAmigo;
1717
MARATHON_INSERT_PADDING(0x19);
1818
boost::shared_ptr<State::Machine2> m_spStateMachine;
1919
MARATHON_INSERT_PADDING(0x10);
20-
be<uint32_t> m_SetupModuleIndexPre;
21-
be<uint32_t> m_SetupModuleIndexPost;
20+
be<uint32_t> m_SetupModuleIndexPrefix;
21+
be<uint32_t> m_SetupModuleIndexPostfix;
2222
boost::shared_ptr<IGauge> m_spGauge;
2323
MARATHON_INSERT_PADDING(0x204);
2424

MarathonRecomp/api/Sonicteam/SoX/Input/Manager.h

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,6 @@
44

55
namespace Sonicteam::SoX::Input
66
{
7-
87
enum KeyState
98
{
109
KeyState_DpadUp = 0x40,
@@ -26,7 +25,7 @@ namespace Sonicteam::SoX::Input
2625
struct PadState
2726
{
2827
be<uint32_t> LastButtons;
29-
be<uint32_t> InvertedLastButtons; // ~wLastButtons
28+
be<uint32_t> InvertedLastButtons;
3029
MARATHON_INSERT_PADDING(8);
3130

3231
be<float> LeftStickHorizontal;

MarathonRecomp/api/stdx/vector.h

Lines changed: 0 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,5 @@
11
#pragma once
22

3-
#include <kernel/heap.h>
4-
#include <kernel/function.h>
5-
63
namespace stdx
74
{
85
template <typename Type>

MarathonRecomp/patches/player_patches.cpp

Lines changed: 8 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -133,17 +133,18 @@ PPC_FUNC(sub_82195500)
133133
return;
134134
}
135135

136-
auto pDoc = App::s_pApp->m_pDoc;
137-
auto pGameImp = App::s_pApp->m_pDoc->GetDocMode<Sonicteam::GameMode>()->m_pGameImp;
138136
auto pPlayer = (Sonicteam::Player::Object*)(base + ctx.r3.u32);
137+
auto pDoc = App::s_pApp->m_pDoc;
139138

140-
if (pPlayer->m_SetupModuleIndexPost != -2 && pPlayer->m_IsPlayer)
139+
if (auto pGameMode = pDoc->GetDocMode<Sonicteam::GameMode>())
141140
{
142-
auto PIndex = pGameImp->PlayerActorIDToIndex(pPlayer->m_ActorID);
143-
auto PManager = pDoc->m_vspInputManager[pDoc->m_PlayerControllerID[PIndex].get()].get();
144-
if ((PManager->m_PadState.LastButtons.get() & Sonicteam::SoX::Input::KeyState_Select) != 0)
141+
if (pPlayer->m_SetupModuleIndexPostfix != -2 && pPlayer->m_IsPlayer)
145142
{
146-
pPlayer->m_SetupModuleIndexPost = 2;
143+
auto playerIndex = pGameMode->m_pGameImp->PlayerActorIDToIndex(pPlayer->m_ActorID);
144+
auto& spManager = pDoc->m_vspInputManager[pDoc->m_PlayerControllerID[playerIndex]];
145+
146+
if ((spManager->m_PadState.LastButtons.get() & Sonicteam::SoX::Input::KeyState_Select) != 0)
147+
pPlayer->m_SetupModuleIndexPostfix = 2;
147148
}
148149
}
149150

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