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27 | 27 | #include "Sonicteam/DocMarathonState.h" |
28 | 28 | #include "Sonicteam/GameImp.h" |
29 | 29 | #include "Sonicteam/GameMode.h" |
30 | | -#include "Sonicteam/MyPhantom.h" |
31 | 30 | #include "Sonicteam/HUDCALLBACK.h" |
32 | 31 | #include "Sonicteam/HUDLoading.h" |
33 | 32 | #include "Sonicteam/ImageFilter.h" |
34 | 33 | #include "Sonicteam/MovieObject.h" |
35 | 34 | #include "Sonicteam/MovieObjectWmv.h" |
36 | 35 | #include "Sonicteam/MovieTask.h" |
37 | 36 | #include "Sonicteam/MyGraphicsDevice.h" |
| 37 | +#include "Sonicteam/MyPhantom.h" |
38 | 38 | #include "Sonicteam/MyTexture.h" |
39 | 39 | #include "Sonicteam/Player/IDynamicLink.h" |
40 | 40 | #include "Sonicteam/Player/IExportPostureRequestFlag.h" |
41 | 41 | #include "Sonicteam/Player/IExportWeaponRequestFlag.h" |
| 42 | +#include "Sonicteam/Player/IExportExternalFlag.h" |
42 | 43 | #include "Sonicteam/Player/IFlagCommunicator.h" |
43 | 44 | #include "Sonicteam/Player/IGauge.h" |
44 | 45 | #include "Sonicteam/Player/IPlugIn.h" |
45 | 46 | #include "Sonicteam/Player/IScore.h" |
46 | 47 | #include "Sonicteam/Player/IStepable.h" |
47 | 48 | #include "Sonicteam/Player/IVariable.h" |
48 | 49 | #include "Sonicteam/Player/IZock.h" |
49 | | -#include "Sonicteam/Player/Zock.h" |
50 | 50 | #include "Sonicteam/Player/Object.h" |
51 | 51 | #include "Sonicteam/Player/Score.h" |
52 | 52 | #include "Sonicteam/Player/SonicGauge.h" |
| 53 | +#include "Sonicteam/Player/RootFrame.h" |
53 | 54 | #include "Sonicteam/Player/State/CommonContext.h" |
54 | 55 | #include "Sonicteam/Player/State/CommonFall.h" |
55 | 56 | #include "Sonicteam/Player/State/CommonObject.h" |
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61 | 62 | #include "Sonicteam/Player/State/Machine2.h" |
62 | 63 | #include "Sonicteam/Player/State/Object2.h" |
63 | 64 | #include "Sonicteam/Player/State/TailsContext.h" |
| 65 | +#include "Sonicteam/Player/Zock.h" |
64 | 66 | #include "Sonicteam/SaveDataTask.h" |
65 | 67 | #include "Sonicteam/SaveDataTaskXENON.h" |
66 | 68 | #include "Sonicteam/SelectWindowTask.h" |
|
70 | 72 | #include "Sonicteam/SoX/Engine/Doc.h" |
71 | 73 | #include "Sonicteam/SoX/Engine/DocMode.h" |
72 | 74 | #include "Sonicteam/SoX/Engine/Task.h" |
73 | | -#include "Sonicteam/SoX/Input/Manager.h" |
| 75 | +#include "Sonicteam/SoX/Graphics/Device.h" |
74 | 76 | #include "Sonicteam/SoX/Graphics/Technique.h" |
75 | 77 | #include "Sonicteam/SoX/Graphics/TechniqueFXL.h" |
76 | | -#include "Sonicteam/SoX/Graphics/Device.h" |
| 78 | +#include "Sonicteam/SoX/Graphics/Frame.h" |
77 | 79 | #include "Sonicteam/SoX/Graphics/Xenon/DeviceXenon.h" |
78 | 80 | #include "Sonicteam/SoX/Graphics/Xenon/TextureXenon.h" |
79 | 81 | #include "Sonicteam/SoX/IResource.h" |
| 82 | +#include "Sonicteam/SoX/Input/Manager.h" |
80 | 83 | #include "Sonicteam/SoX/Math/Matrix.h" |
81 | 84 | #include "Sonicteam/SoX/Math/Vector.h" |
82 | 85 | #include "Sonicteam/SoX/MessageReceiver.h" |
83 | 86 | #include "Sonicteam/SoX/Object.h" |
84 | | -#include "Sonicteam/SoX/Math/Vector.h" |
| 87 | +#include "Sonicteam/SoX/Physics/Entity.h" |
85 | 88 | #include "Sonicteam/SoX/Physics/Havok/EntityHavok.h" |
86 | 89 | #include "Sonicteam/SoX/Physics/Havok/EntityHavokImp.h" |
87 | 90 | #include "Sonicteam/SoX/Physics/Havok/PhantomHavok.h" |
88 | | -#include "Sonicteam/SoX/Physics/World.h" |
89 | | -#include "Sonicteam/SoX/Physics/Entity.h" |
| 91 | +#include "Sonicteam/SoX/Physics/Havok/WorldHavok.h" |
90 | 92 | #include "Sonicteam/SoX/Physics/Phantom.h" |
| 93 | +#include "Sonicteam/SoX/Physics/PhantomListener.h" |
| 94 | +#include "Sonicteam/SoX/Physics/Shape.h" |
| 95 | +#include "Sonicteam/SoX/Physics/World.h" |
91 | 96 | #include "Sonicteam/SoX/RefCountObject.h" |
| 97 | +#include "Sonicteam/SoX/RefSharedPointer.h" |
92 | 98 | #include "Sonicteam/StdImageFilters/BurnoutBlurFilter.h" |
93 | 99 | #include "Sonicteam/StdImageFilters/SingleTechniqueFilter.h" |
94 | 100 | #include "Sonicteam/System/CreateStatic.h" |
95 | 101 | #include "Sonicteam/System/Singleton.h" |
96 | 102 | #include "Sonicteam/TitleTask.h" |
97 | 103 | #include "boost/smart_ptr/make_shared_object.h" |
98 | 104 | #include "boost/smart_ptr/shared_ptr.h" |
99 | | -#include "Physics/RigidBody.h" |
100 | | -#include "Physics/Entity.h" |
101 | | -#include "Physics/Shape.h" |
| 105 | +#include "hk330/hkArray.h" |
| 106 | +#include "hk330/hkReferencedObject.h" |
| 107 | +#include "hk330/hkpBroadPhaseHandle.h" |
| 108 | +#include "hk330/hkpCdBody.h" |
| 109 | +#include "hk330/hkpCollidable.h" |
| 110 | +#include "hk330/hkpEntity.h" |
| 111 | +#include "hk330/hkpLinkedCollidable.h" |
| 112 | +#include "hk330/hkpProperty.h" |
| 113 | +#include "hk330/hkpRigidBody.h" |
| 114 | +#include "hk330/hkpShape.h" |
| 115 | +#include "hk330/hkpTypedBroadPhaseHandle.h" |
| 116 | +#include "hk330/hkpWorld.h" |
| 117 | +#include "hk330/hkpWorldObject.h" |
102 | 118 | #include "stdx/string.h" |
103 | 119 | #include "stdx/vector.h" |
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