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WorldRenderProcess and RenderPostprocess
Signed-off-by: Isaac Marovitz <isaacryu@icloud.com>
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#pragma once
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#include <Marathon.inl>
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#include <Sonicteam/MyRenderProcess.h>
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namespace Sonicteam
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{
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class RenderPostprocess : public MyRenderProcess
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{
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public:
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MARATHON_INSERT_PADDING(0x4);
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};
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MARATHON_ASSERT_SIZEOF(RenderPostprocess, 0x3C);
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}
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#pragma once
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#include <Marathon.inl>
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#include <Sonicteam/MyRenderProcess.h>
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namespace Sonicteam
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{
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class WorldRenderProcess : public MyRenderProcess
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{
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public:
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xpointer<SoX::Graphics::Xenon::FrameBufferObjectXenon> m_pFBO;
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MARATHON_INSERT_PADDING(0x4);
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};
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MARATHON_ASSERT_SIZEOF(WorldRenderProcess, 0x40);
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}

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