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Issues Master List #7

Description

@IsaacMarovitz

Variable Frame Rate

General GPU

General CPU

  • Double conversions are sometimes imprecise (causes some animations never to end)
  • Checkpoints don't play animation after death
  • Some models/animations are slightly corrupted: Sonic’s ankles, Rouge’s wings, Blaze’s eyelids
  • Some cutscenes crash on case-sensitive file systems (XFS is case-insensitive)
  • Save date/time incorrect
  • Threads sometimes deadlock (Related to XMA voices)
  • Windows lacks XMA decoding (need to build and package Ffmpeg properly) #32

Kingdom Valley

White Acropolis

  • Rouge's section in Shadow's version is extremely bloomy

Flame Core

  • Per-tri black artifacting (MVK only)

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