diff --git a/MarathonRecomp/apu/driver/sdl2_driver.cpp b/MarathonRecomp/apu/driver/sdl2_driver.cpp index 787fab3de..123e8d8ab 100644 --- a/MarathonRecomp/apu/driver/sdl2_driver.cpp +++ b/MarathonRecomp/apu/driver/sdl2_driver.cpp @@ -44,7 +44,7 @@ void XAudioInitializeSystem() #endif SDL_SetHint(SDL_HINT_AUDIO_CATEGORY, "playback"); - SDL_SetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "Unleashed Recompiled"); + SDL_SetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "Marathon Recompiled"); if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { diff --git a/MarathonRecomp/main.cpp b/MarathonRecomp/main.cpp index 8130a0f1b..6c9c4e529 100644 --- a/MarathonRecomp/main.cpp +++ b/MarathonRecomp/main.cpp @@ -152,7 +152,7 @@ void init() printf("[*] CPU does not support the AVX instruction set.\n"); #ifdef _WIN32 - MessageBoxA(nullptr, "Your CPU does not meet the minimum system requirements.", "Unleashed Recompiled", MB_ICONERROR); + MessageBoxA(nullptr, "Your CPU does not meet the minimum system requirements.", "Marathon Recompiled", MB_ICONERROR); #endif std::_Exit(1); diff --git a/MarathonRecomp/ui/game_window.cpp b/MarathonRecomp/ui/game_window.cpp index d34090f19..a11e23df2 100644 --- a/MarathonRecomp/ui/game_window.cpp +++ b/MarathonRecomp/ui/game_window.cpp @@ -189,7 +189,7 @@ void GameWindow::Init(const char* sdlVideoDriver) if (!IsPositionValid()) GameWindow::ResetDimensions(); - s_pWindow = SDL_CreateWindow("Unleashed Recompiled", s_x, s_y, s_width, s_height, GetWindowFlags()); + s_pWindow = SDL_CreateWindow("Marathon Recompiled", s_x, s_y, s_width, s_height, GetWindowFlags()); if (IsFullscreen()) SDL_ShowCursor(SDL_DISABLE);