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70 changes: 65 additions & 5 deletions MarathonRecomp/gpu/video.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -165,6 +165,7 @@ struct PipelineState
RenderBlend srcBlend = RenderBlend::ONE;
RenderBlend destBlend = RenderBlend::ZERO;
RenderCullMode cullMode = RenderCullMode::NONE;
RenderFrontFace frontFace = RenderFrontFace::CLOCKWISE;
RenderComparisonFunction zFunc = RenderComparisonFunction::LESS;
RenderComparisonFunction stencilFunc = RenderComparisonFunction::ALWAYS;
RenderStencilOp stencilFail = RenderStencilOp::KEEP;
Expand Down Expand Up @@ -1256,14 +1257,16 @@ static void ProcSetRenderState(const RenderCommand& cmd)
RenderCullMode cullMode;

switch (value) {
case D3DCULL_NONE:
case D3DCULL_NONE_2:
case D3DCULL_NONE_CCW:
case D3DCULL_NONE_CW:
cullMode = RenderCullMode::NONE;
break;
case D3DCULL_CW:
case D3DCULL_FRONT_CCW:
case D3DCULL_FRONT_CW:
cullMode = RenderCullMode::FRONT;
break;
case D3DCULL_CCW:
case D3DCULL_BACK_CCW:
case D3DCULL_BACK_CW:
cullMode = RenderCullMode::BACK;
break;
default:
Expand All @@ -1273,6 +1276,7 @@ static void ProcSetRenderState(const RenderCommand& cmd)
}

SetDirtyValue(g_dirtyStates.pipelineState, g_pipelineState.cullMode, cullMode);
SetDirtyValue(g_dirtyStates.pipelineState, g_pipelineState.frontFace, value < D3DCULL_NONE_CW ? RenderFrontFace::COUNTER_CLOCKWISE : RenderFrontFace::CLOCKWISE);
break;
}
case D3DRS_ZFUNC:
Expand Down Expand Up @@ -4418,6 +4422,7 @@ static std::unique_ptr<RenderPipeline> CreateGraphicsPipeline(const PipelineStat
desc.depthClipEnabled = true;
desc.primitiveTopology = pipelineState.primitiveTopology;
desc.cullMode = pipelineState.cullMode;
desc.frontFace = pipelineState.frontFace;
desc.renderTargetFormat[0] = pipelineState.renderTargetFormat;
desc.renderTargetBlend[0].blendEnabled = pipelineState.alphaBlendEnable;
desc.renderTargetBlend[0].srcBlend = pipelineState.srcBlend;
Expand Down Expand Up @@ -4509,10 +4514,24 @@ static RenderPipeline* CreateGraphicsPipelineInRenderThread(PipelineState pipeli
" instancing: {}\n"
" zEnable: {}\n"
" zWriteEnable: {}\n"
" stencilEnable: {}\n"
" stencilTwoSided: {}\n"
" srcBlend: {}\n"
" destBlend: {}\n"
" cullMode: {}\n"
" frontFace: {}\n"
" zFunc: {}\n"
" stencilFunc: {}\n"
" stencilFail: {}\n"
" stencilZFail: {}\n"
" stencilPass: {}\n"
" stencilFuncCCW: {}\n"
" stencilFailCCW: {}\n"
" stencilZFailCCW: {}\n"
" stencilPassCCW: {}\n"
" stencilMask: {}\n"
" stencilWriteMask: {}\n"
" stencilRef: {}\n"
" alphaBlendEnable: {}\n"
" blendOp: {}\n"
" slopeScaledDepthBias: {}\n"
Expand All @@ -4538,10 +4557,24 @@ static RenderPipeline* CreateGraphicsPipelineInRenderThread(PipelineState pipeli
pipelineState.instancing,
pipelineState.zEnable,
pipelineState.zWriteEnable,
pipelineState.stencilEnable,
pipelineState.stencilTwoSided,
magic_enum::enum_name(pipelineState.srcBlend),
magic_enum::enum_name(pipelineState.destBlend),
magic_enum::enum_name(pipelineState.cullMode),
magic_enum::enum_name(pipelineState.frontFace),
magic_enum::enum_name(pipelineState.zFunc),
magic_enum::enum_name(pipelineState.stencilFunc),
magic_enum::enum_name(pipelineState.stencilFail),
magic_enum::enum_name(pipelineState.stencilZFail),
magic_enum::enum_name(pipelineState.stencilPass),
magic_enum::enum_name(pipelineState.stencilFuncCCW),
magic_enum::enum_name(pipelineState.stencilFailCCW),
magic_enum::enum_name(pipelineState.stencilZFailCCW),
magic_enum::enum_name(pipelineState.stencilPassCCW),
pipelineState.stencilMask,
pipelineState.stencilWriteMask,
pipelineState.stencilRef,
pipelineState.alphaBlendEnable,
magic_enum::enum_name(pipelineState.blendOp),
pipelineState.slopeScaledDepthBias,
Expand Down Expand Up @@ -7810,7 +7843,6 @@ class SDLEventListenerForPSOCaching : public SDLEventListener
pipelineState.sampleCount = 1;
pipelineState.enableAlphaToCoverage = false;

pipelineState.specConstants &= ~SPEC_CONSTANT_BICUBIC_GI_FILTER;
if ((pipelineState.specConstants & SPEC_CONSTANT_ALPHA_TO_COVERAGE) != 0)
{
pipelineState.specConstants &= ~SPEC_CONSTANT_ALPHA_TO_COVERAGE;
Expand Down Expand Up @@ -7840,10 +7872,24 @@ class SDLEventListenerForPSOCaching : public SDLEventListener
"{},"
"{},"
"{},"
"{},"
"{},"
"RenderBlend::{},"
"RenderBlend::{},"
"RenderCullMode::{},"
"RenderFrontFace::{},"
"RenderComparisonFunction::{},"
"RenderComparisonFunction::{},"
"RenderStencilOp::{},"
"RenderStencilOp::{},"
"RenderStencilOp::{},"
"RenderComparisonFunction::{},"
"RenderStencilOp::{},"
"RenderStencilOp::{},"
"RenderStencilOp::{},"
"{},"
"{},"
"{},"
"{},"
"RenderBlendOperation::{},"
"{},"
Expand All @@ -7865,10 +7911,24 @@ class SDLEventListenerForPSOCaching : public SDLEventListener
pipelineState.instancing,
pipelineState.zEnable,
pipelineState.zWriteEnable,
pipelineState.stencilEnable,
pipelineState.stencilTwoSided,
magic_enum::enum_name(pipelineState.srcBlend),
magic_enum::enum_name(pipelineState.destBlend),
magic_enum::enum_name(pipelineState.cullMode),
magic_enum::enum_name(pipelineState.frontFace),
magic_enum::enum_name(pipelineState.zFunc),
magic_enum::enum_name(pipelineState.stencilFunc),
magic_enum::enum_name(pipelineState.stencilFail),
magic_enum::enum_name(pipelineState.stencilZFail),
magic_enum::enum_name(pipelineState.stencilPass),
magic_enum::enum_name(pipelineState.stencilFuncCCW),
magic_enum::enum_name(pipelineState.stencilFailCCW),
magic_enum::enum_name(pipelineState.stencilZFailCCW),
magic_enum::enum_name(pipelineState.stencilPassCCW),
pipelineState.stencilMask,
pipelineState.stencilWriteMask,
pipelineState.stencilRef,
pipelineState.alphaBlendEnable,
magic_enum::enum_name(pipelineState.blendOp),
pipelineState.slopeScaledDepthBias,
Expand Down
10 changes: 6 additions & 4 deletions MarathonRecomp/gpu/video.h
Original file line number Diff line number Diff line change
Expand Up @@ -386,10 +386,12 @@ enum GuestRenderState

enum GuestCullMode
{
D3DCULL_NONE = 0,
D3DCULL_CW = 2,
D3DCULL_NONE_2 = 4,
D3DCULL_CCW = 6
D3DCULL_NONE_CCW = 0,
D3DCULL_FRONT_CCW = 1,
D3DCULL_BACK_CCW = 2,
D3DCULL_NONE_CW = 4,
D3DCULL_FRONT_CW = 5,
D3DCULL_BACK_CW = 6
};

enum GuestBlendMode
Expand Down
2 changes: 1 addition & 1 deletion thirdparty/plume
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