I have a unity 6 project with the cc_unity_tools_URP-1.4.9.URP12 installed and works fine. I started a new unity 6 project and brought my same mesh and materials over to it and updated to cc_unity_tools_URP-1.6.3.URP17. the hands on the FPS arms are off. like transparent issue, if you move camera around the hand, you can see through it. (you can tell in video) i then removed the 1.63 version and re installed 1.49 but it that same project has the materials issue. I'm not sure what the issue.
video
https://drive.google.com/file/d/1STTWlg_Sdq4dXTll3TjuV-mqmiBpq6dG/view?usp=sharing
I have a unity 6 project with the cc_unity_tools_URP-1.4.9.URP12 installed and works fine. I started a new unity 6 project and brought my same mesh and materials over to it and updated to cc_unity_tools_URP-1.6.3.URP17. the hands on the FPS arms are off. like transparent issue, if you move camera around the hand, you can see through it. (you can tell in video) i then removed the 1.63 version and re installed 1.49 but it that same project has the materials issue. I'm not sure what the issue.
video
https://drive.google.com/file/d/1STTWlg_Sdq4dXTll3TjuV-mqmiBpq6dG/view?usp=sharing