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.description("An item type is an alias, e.g. 'a pickaxe', 'all plants', etc., and can result in different items when added to an inventory, " +
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.description("An item type is an alias that can result in different items when added to an inventory, " +
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"and unlike <a href='#itemstack'>items</a> they are well suited for checking whether an inventory contains a certain item or whether a certain item is of a certain type.",
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"An item type can also have one or more <a href='#enchantmenttype'>enchantments</a> with or without a specific level defined, " +
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"and can optionally start with 'all' or 'every' to make this item type represent <i>all</i> types that the alias represents, including data ranges.")
Copy file name to clipboardExpand all lines: src/main/java/ch/njol/skript/conditions/CondItemInHand.java
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@Description("Checks whether a player is holding a specific item. Cannot be used with endermen, use 'entity is [not] an enderman holding <item type>' instead.")
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@Examples({
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"player is holding a stick",
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"victim isn't holding a sword of sharpness"
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"victim isn't holding a diamond sword of sharpness"
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