This sample is an implementation of a simple line-of-sight algorithm: Given a height map and a ray originating at some observation point, it computes all the points along the ray that are visible from the observation point. The implementation is based on the Thrust library.
Thrust Library
SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0
Linux, Windows
x86_64, armv7l
cudaCreateChannelDesc, cudaMallocArray, cudaFreeArray, cudaDeviceSynchronize, cudaCreateTextureObject
Download and install the CUDA Toolkit for your corresponding platform.