Smoke simulation with volumetric shadows using half-angle slicing technique. Uses CUDA for procedural simulation, Thrust Library for sorting algorithms, and OpenGL for graphics rendering.
Graphics Interop, Data Parallel Algorithms, Physically-Based Simulation
SM 5.0 SM 5.2 SM 5.3 SM 6.0 SM 6.1 SM 7.0 SM 7.2 SM 7.5 SM 8.0 SM 8.6 SM 8.7 SM 8.9 SM 9.0
Linux, Windows
x86_64, armv7l
cudaExtent, cudaPitchedPtr, cudaCreateTextureObject, cudaMemcpyToSymbol
Download and install the CUDA Toolkit for your corresponding platform. Make sure the dependencies mentioned in Dependencies section above are installed.