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model_v2_control_plane_network.go
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127 lines (101 loc) · 4.11 KB
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/*
STACKIT Kubernetes Engine API
The SKE API provides endpoints to create, update or delete clusters within STACKIT projects and to trigger further cluster management tasks.
API version: 2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ske
import (
"encoding/json"
)
// checks if the V2ControlPlaneNetwork type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V2ControlPlaneNetwork{}
/*
types and functions for accessScope
*/
// isEnumRef
type V2ControlPlaneNetworkGetAccessScopeAttributeType = *AccessScope
type V2ControlPlaneNetworkGetAccessScopeArgType = AccessScope
type V2ControlPlaneNetworkGetAccessScopeRetType = AccessScope
func getV2ControlPlaneNetworkGetAccessScopeAttributeTypeOk(arg V2ControlPlaneNetworkGetAccessScopeAttributeType) (ret V2ControlPlaneNetworkGetAccessScopeRetType, ok bool) {
if arg == nil {
return ret, false
}
return *arg, true
}
func setV2ControlPlaneNetworkGetAccessScopeAttributeType(arg *V2ControlPlaneNetworkGetAccessScopeAttributeType, val V2ControlPlaneNetworkGetAccessScopeRetType) {
*arg = &val
}
// V2ControlPlaneNetwork struct for V2ControlPlaneNetwork
type V2ControlPlaneNetwork struct {
AccessScope V2ControlPlaneNetworkGetAccessScopeAttributeType `json:"accessScope,omitempty"`
}
// NewV2ControlPlaneNetwork instantiates a new V2ControlPlaneNetwork object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV2ControlPlaneNetwork() *V2ControlPlaneNetwork {
this := V2ControlPlaneNetwork{}
return &this
}
// NewV2ControlPlaneNetworkWithDefaults instantiates a new V2ControlPlaneNetwork object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV2ControlPlaneNetworkWithDefaults() *V2ControlPlaneNetwork {
this := V2ControlPlaneNetwork{}
return &this
}
// GetAccessScope returns the AccessScope field value if set, zero value otherwise.
func (o *V2ControlPlaneNetwork) GetAccessScope() (res V2ControlPlaneNetworkGetAccessScopeRetType) {
res, _ = o.GetAccessScopeOk()
return
}
// GetAccessScopeOk returns a tuple with the AccessScope field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V2ControlPlaneNetwork) GetAccessScopeOk() (ret V2ControlPlaneNetworkGetAccessScopeRetType, ok bool) {
return getV2ControlPlaneNetworkGetAccessScopeAttributeTypeOk(o.AccessScope)
}
// HasAccessScope returns a boolean if a field has been set.
func (o *V2ControlPlaneNetwork) HasAccessScope() bool {
_, ok := o.GetAccessScopeOk()
return ok
}
// SetAccessScope gets a reference to the given AccessScope and assigns it to the AccessScope field.
func (o *V2ControlPlaneNetwork) SetAccessScope(v V2ControlPlaneNetworkGetAccessScopeRetType) {
setV2ControlPlaneNetworkGetAccessScopeAttributeType(&o.AccessScope, v)
}
func (o V2ControlPlaneNetwork) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if val, ok := getV2ControlPlaneNetworkGetAccessScopeAttributeTypeOk(o.AccessScope); ok {
toSerialize["AccessScope"] = val
}
return toSerialize, nil
}
type NullableV2ControlPlaneNetwork struct {
value *V2ControlPlaneNetwork
isSet bool
}
func (v NullableV2ControlPlaneNetwork) Get() *V2ControlPlaneNetwork {
return v.value
}
func (v *NullableV2ControlPlaneNetwork) Set(val *V2ControlPlaneNetwork) {
v.value = val
v.isSet = true
}
func (v NullableV2ControlPlaneNetwork) IsSet() bool {
return v.isSet
}
func (v *NullableV2ControlPlaneNetwork) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV2ControlPlaneNetwork(val *V2ControlPlaneNetwork) *NullableV2ControlPlaneNetwork {
return &NullableV2ControlPlaneNetwork{value: val, isSet: true}
}
func (v NullableV2ControlPlaneNetwork) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV2ControlPlaneNetwork) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}