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model_availability_zone.go
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128 lines (101 loc) · 3.61 KB
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/*
STACKIT Kubernetes Engine API
The SKE API provides endpoints to create, update or delete clusters within STACKIT projects and to trigger further cluster management tasks.
API version: 2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ske
import (
"encoding/json"
)
// checks if the AvailabilityZone type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AvailabilityZone{}
/*
types and functions for name
*/
// isNotNullableString
type AvailabilityZoneGetNameAttributeType = *string
func getAvailabilityZoneGetNameAttributeTypeOk(arg AvailabilityZoneGetNameAttributeType) (ret AvailabilityZoneGetNameRetType, ok bool) {
if arg == nil {
return ret, false
}
return *arg, true
}
func setAvailabilityZoneGetNameAttributeType(arg *AvailabilityZoneGetNameAttributeType, val AvailabilityZoneGetNameRetType) {
*arg = &val
}
type AvailabilityZoneGetNameArgType = string
type AvailabilityZoneGetNameRetType = string
// AvailabilityZone struct for AvailabilityZone
type AvailabilityZone struct {
Name AvailabilityZoneGetNameAttributeType `json:"name,omitempty"`
}
// NewAvailabilityZone instantiates a new AvailabilityZone object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAvailabilityZone() *AvailabilityZone {
this := AvailabilityZone{}
return &this
}
// NewAvailabilityZoneWithDefaults instantiates a new AvailabilityZone object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAvailabilityZoneWithDefaults() *AvailabilityZone {
this := AvailabilityZone{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *AvailabilityZone) GetName() (res AvailabilityZoneGetNameRetType) {
res, _ = o.GetNameOk()
return
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AvailabilityZone) GetNameOk() (ret AvailabilityZoneGetNameRetType, ok bool) {
return getAvailabilityZoneGetNameAttributeTypeOk(o.Name)
}
// HasName returns a boolean if a field has been set.
func (o *AvailabilityZone) HasName() bool {
_, ok := o.GetNameOk()
return ok
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *AvailabilityZone) SetName(v AvailabilityZoneGetNameRetType) {
setAvailabilityZoneGetNameAttributeType(&o.Name, v)
}
func (o AvailabilityZone) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if val, ok := getAvailabilityZoneGetNameAttributeTypeOk(o.Name); ok {
toSerialize["Name"] = val
}
return toSerialize, nil
}
type NullableAvailabilityZone struct {
value *AvailabilityZone
isSet bool
}
func (v NullableAvailabilityZone) Get() *AvailabilityZone {
return v.value
}
func (v *NullableAvailabilityZone) Set(val *AvailabilityZone) {
v.value = val
v.isSet = true
}
func (v NullableAvailabilityZone) IsSet() bool {
return v.isSet
}
func (v *NullableAvailabilityZone) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAvailabilityZone(val *AvailabilityZone) *NullableAvailabilityZone {
return &NullableAvailabilityZone{value: val, isSet: true}
}
func (v NullableAvailabilityZone) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAvailabilityZone) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}