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model_credentials_rotation_state.go
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/*
STACKIT Kubernetes Engine API
The SKE API provides endpoints to create, update or delete clusters within STACKIT projects and to trigger further cluster management tasks.
API version: 2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package ske
import (
"encoding/json"
"fmt"
"time"
)
// checks if the CredentialsRotationState type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &CredentialsRotationState{}
/*
types and functions for lastCompletionTime
*/
// isDateTime
type CredentialsRotationStateGetLastCompletionTimeAttributeType = *time.Time
type CredentialsRotationStateGetLastCompletionTimeArgType = time.Time
type CredentialsRotationStateGetLastCompletionTimeRetType = time.Time
func getCredentialsRotationStateGetLastCompletionTimeAttributeTypeOk(arg CredentialsRotationStateGetLastCompletionTimeAttributeType) (ret CredentialsRotationStateGetLastCompletionTimeRetType, ok bool) {
if arg == nil {
return ret, false
}
return *arg, true
}
func setCredentialsRotationStateGetLastCompletionTimeAttributeType(arg *CredentialsRotationStateGetLastCompletionTimeAttributeType, val CredentialsRotationStateGetLastCompletionTimeRetType) {
*arg = &val
}
/*
types and functions for lastInitiationTime
*/
// isDateTime
type CredentialsRotationStateGetLastInitiationTimeAttributeType = *time.Time
type CredentialsRotationStateGetLastInitiationTimeArgType = time.Time
type CredentialsRotationStateGetLastInitiationTimeRetType = time.Time
func getCredentialsRotationStateGetLastInitiationTimeAttributeTypeOk(arg CredentialsRotationStateGetLastInitiationTimeAttributeType) (ret CredentialsRotationStateGetLastInitiationTimeRetType, ok bool) {
if arg == nil {
return ret, false
}
return *arg, true
}
func setCredentialsRotationStateGetLastInitiationTimeAttributeType(arg *CredentialsRotationStateGetLastInitiationTimeAttributeType, val CredentialsRotationStateGetLastInitiationTimeRetType) {
*arg = &val
}
/*
types and functions for phase
*/
// isEnum
// CredentialsRotationStatePhase Phase of the credentials rotation. `NEVER` indicates that no credentials rotation has been performed using the new credentials rotation endpoints yet.
// value type for enums
type CredentialsRotationStatePhase string
// List of Phase
const (
CREDENTIALSROTATIONSTATEPHASE_NEVER CredentialsRotationStatePhase = "NEVER"
CREDENTIALSROTATIONSTATEPHASE_PREPARING CredentialsRotationStatePhase = "PREPARING"
CREDENTIALSROTATIONSTATEPHASE_PREPARED CredentialsRotationStatePhase = "PREPARED"
CREDENTIALSROTATIONSTATEPHASE_COMPLETING CredentialsRotationStatePhase = "COMPLETING"
CREDENTIALSROTATIONSTATEPHASE_COMPLETED CredentialsRotationStatePhase = "COMPLETED"
)
// All allowed values of CredentialsRotationState enum
var AllowedCredentialsRotationStatePhaseEnumValues = []CredentialsRotationStatePhase{
"NEVER",
"PREPARING",
"PREPARED",
"COMPLETING",
"COMPLETED",
}
func (v *CredentialsRotationStatePhase) UnmarshalJSON(src []byte) error {
// use a type alias to prevent infinite recursion during unmarshal,
// see https://biscuit.ninja/posts/go-avoid-an-infitine-loop-with-custom-json-unmarshallers
type TmpJson CredentialsRotationStatePhase
var value TmpJson
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
// Allow unmarshalling zero value for testing purposes
var zeroValue TmpJson
if value == zeroValue {
return nil
}
enumTypeValue := CredentialsRotationStatePhase(value)
for _, existing := range AllowedCredentialsRotationStatePhaseEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid CredentialsRotationState", value)
}
// NewCredentialsRotationStatePhaseFromValue returns a pointer to a valid CredentialsRotationStatePhase
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewCredentialsRotationStatePhaseFromValue(v CredentialsRotationStatePhase) (*CredentialsRotationStatePhase, error) {
ev := CredentialsRotationStatePhase(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for CredentialsRotationStatePhase: valid values are %v", v, AllowedCredentialsRotationStatePhaseEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v CredentialsRotationStatePhase) IsValid() bool {
for _, existing := range AllowedCredentialsRotationStatePhaseEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to PhasePhase value
func (v CredentialsRotationStatePhase) Ptr() *CredentialsRotationStatePhase {
return &v
}
type NullableCredentialsRotationStatePhase struct {
value *CredentialsRotationStatePhase
isSet bool
}
func (v NullableCredentialsRotationStatePhase) Get() *CredentialsRotationStatePhase {
return v.value
}
func (v *NullableCredentialsRotationStatePhase) Set(val *CredentialsRotationStatePhase) {
v.value = val
v.isSet = true
}
func (v NullableCredentialsRotationStatePhase) IsSet() bool {
return v.isSet
}
func (v *NullableCredentialsRotationStatePhase) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCredentialsRotationStatePhase(val *CredentialsRotationStatePhase) *NullableCredentialsRotationStatePhase {
return &NullableCredentialsRotationStatePhase{value: val, isSet: true}
}
func (v NullableCredentialsRotationStatePhase) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCredentialsRotationStatePhase) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type CredentialsRotationStateGetPhaseAttributeType = *CredentialsRotationStatePhase
type CredentialsRotationStateGetPhaseArgType = CredentialsRotationStatePhase
type CredentialsRotationStateGetPhaseRetType = CredentialsRotationStatePhase
func getCredentialsRotationStateGetPhaseAttributeTypeOk(arg CredentialsRotationStateGetPhaseAttributeType) (ret CredentialsRotationStateGetPhaseRetType, ok bool) {
if arg == nil {
return ret, false
}
return *arg, true
}
func setCredentialsRotationStateGetPhaseAttributeType(arg *CredentialsRotationStateGetPhaseAttributeType, val CredentialsRotationStateGetPhaseRetType) {
*arg = &val
}
// CredentialsRotationState struct for CredentialsRotationState
type CredentialsRotationState struct {
// Format: `2024-02-15T11:06:29Z`
LastCompletionTime CredentialsRotationStateGetLastCompletionTimeAttributeType `json:"lastCompletionTime,omitempty"`
// Format: `2024-02-15T11:06:29Z`
LastInitiationTime CredentialsRotationStateGetLastInitiationTimeAttributeType `json:"lastInitiationTime,omitempty"`
// Phase of the credentials rotation. `NEVER` indicates that no credentials rotation has been performed using the new credentials rotation endpoints yet.
Phase CredentialsRotationStateGetPhaseAttributeType `json:"phase,omitempty"`
}
// NewCredentialsRotationState instantiates a new CredentialsRotationState object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCredentialsRotationState() *CredentialsRotationState {
this := CredentialsRotationState{}
return &this
}
// NewCredentialsRotationStateWithDefaults instantiates a new CredentialsRotationState object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCredentialsRotationStateWithDefaults() *CredentialsRotationState {
this := CredentialsRotationState{}
return &this
}
// GetLastCompletionTime returns the LastCompletionTime field value if set, zero value otherwise.
func (o *CredentialsRotationState) GetLastCompletionTime() (res CredentialsRotationStateGetLastCompletionTimeRetType) {
res, _ = o.GetLastCompletionTimeOk()
return
}
// GetLastCompletionTimeOk returns a tuple with the LastCompletionTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CredentialsRotationState) GetLastCompletionTimeOk() (ret CredentialsRotationStateGetLastCompletionTimeRetType, ok bool) {
return getCredentialsRotationStateGetLastCompletionTimeAttributeTypeOk(o.LastCompletionTime)
}
// HasLastCompletionTime returns a boolean if a field has been set.
func (o *CredentialsRotationState) HasLastCompletionTime() bool {
_, ok := o.GetLastCompletionTimeOk()
return ok
}
// SetLastCompletionTime gets a reference to the given time.Time and assigns it to the LastCompletionTime field.
func (o *CredentialsRotationState) SetLastCompletionTime(v CredentialsRotationStateGetLastCompletionTimeRetType) {
setCredentialsRotationStateGetLastCompletionTimeAttributeType(&o.LastCompletionTime, v)
}
// GetLastInitiationTime returns the LastInitiationTime field value if set, zero value otherwise.
func (o *CredentialsRotationState) GetLastInitiationTime() (res CredentialsRotationStateGetLastInitiationTimeRetType) {
res, _ = o.GetLastInitiationTimeOk()
return
}
// GetLastInitiationTimeOk returns a tuple with the LastInitiationTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CredentialsRotationState) GetLastInitiationTimeOk() (ret CredentialsRotationStateGetLastInitiationTimeRetType, ok bool) {
return getCredentialsRotationStateGetLastInitiationTimeAttributeTypeOk(o.LastInitiationTime)
}
// HasLastInitiationTime returns a boolean if a field has been set.
func (o *CredentialsRotationState) HasLastInitiationTime() bool {
_, ok := o.GetLastInitiationTimeOk()
return ok
}
// SetLastInitiationTime gets a reference to the given time.Time and assigns it to the LastInitiationTime field.
func (o *CredentialsRotationState) SetLastInitiationTime(v CredentialsRotationStateGetLastInitiationTimeRetType) {
setCredentialsRotationStateGetLastInitiationTimeAttributeType(&o.LastInitiationTime, v)
}
// GetPhase returns the Phase field value if set, zero value otherwise.
func (o *CredentialsRotationState) GetPhase() (res CredentialsRotationStateGetPhaseRetType) {
res, _ = o.GetPhaseOk()
return
}
// GetPhaseOk returns a tuple with the Phase field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CredentialsRotationState) GetPhaseOk() (ret CredentialsRotationStateGetPhaseRetType, ok bool) {
return getCredentialsRotationStateGetPhaseAttributeTypeOk(o.Phase)
}
// HasPhase returns a boolean if a field has been set.
func (o *CredentialsRotationState) HasPhase() bool {
_, ok := o.GetPhaseOk()
return ok
}
// SetPhase gets a reference to the given string and assigns it to the Phase field.
func (o *CredentialsRotationState) SetPhase(v CredentialsRotationStateGetPhaseRetType) {
setCredentialsRotationStateGetPhaseAttributeType(&o.Phase, v)
}
func (o CredentialsRotationState) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if val, ok := getCredentialsRotationStateGetLastCompletionTimeAttributeTypeOk(o.LastCompletionTime); ok {
toSerialize["LastCompletionTime"] = val
}
if val, ok := getCredentialsRotationStateGetLastInitiationTimeAttributeTypeOk(o.LastInitiationTime); ok {
toSerialize["LastInitiationTime"] = val
}
if val, ok := getCredentialsRotationStateGetPhaseAttributeTypeOk(o.Phase); ok {
toSerialize["Phase"] = val
}
return toSerialize, nil
}
type NullableCredentialsRotationState struct {
value *CredentialsRotationState
isSet bool
}
func (v NullableCredentialsRotationState) Get() *CredentialsRotationState {
return v.value
}
func (v *NullableCredentialsRotationState) Set(val *CredentialsRotationState) {
v.value = val
v.isSet = true
}
func (v NullableCredentialsRotationState) IsSet() bool {
return v.isSet
}
func (v *NullableCredentialsRotationState) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCredentialsRotationState(val *CredentialsRotationState) *NullableCredentialsRotationState {
return &NullableCredentialsRotationState{value: val, isSet: true}
}
func (v NullableCredentialsRotationState) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCredentialsRotationState) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}