Calculate the sum of double-precision floating-point strided array elements, ignoring
NaNvalues and using pairwise summation.
var dnannsumpw = require( '@stdlib/blas/ext/base/dnannsumpw' );Computes the sum of double-precision floating-point strided array elements, ignoring NaN values and using pairwise summation.
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.0, -2.0, NaN, 2.0 ] );
var out = new Float64Array( 2 );
var v = dnannsumpw( x.length, x, 1, out, 1 );
// returns <Float64Array>[ 1.0, 3 ]The function has the following parameters:
- N: number of indexed elements.
- x: input
Float64Array. - strideX: stride length for
x. - out: output
Float64Arraywhose first element is the sum and whose second element is the number of non-NaN elements. - strideOut: stride length for
out.
The N and stride parameters determine which elements are accessed at runtime. For example, to compute the sum of every other element in the strided array:
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.0, 2.0, NaN, -7.0, NaN, 3.0, 4.0, 2.0 ] );
var out = new Float64Array( 2 );
var v = dnannsumpw( 4, x, 2, out, 1 );
// returns <Float64Array>[ 5.0, 2 ]Note that indexing is relative to the first index. To introduce an offset, use typed array views.
var Float64Array = require( '@stdlib/array/float64' );
var x0 = new Float64Array( [ 2.0, 1.0, NaN, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var out0 = new Float64Array( 4 );
var out1 = new Float64Array( out0.buffer, out0.BYTES_PER_ELEMENT*2 ); // start at 3rd element
var v = dnannsumpw( 4, x1, 2, out1, 1 );
// returns <Float64Array>[ 5.0, 4 ]Computes the sum of double-precision floating-point strided array elements, ignoring NaN values and using pairwise summation and alternative indexing semantics.
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.0, -2.0, NaN, 2.0 ] );
var out = new Float64Array( 2 );
var v = dnannsumpw.ndarray( x.length, x, 1, 0, out, 1, 0 );
// returns <Float64Array>[ 1.0, 3 ]The function has the following additional parameters:
- offsetX: starting index for
x. - offsetOut: starting index for
out.
While typed array views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to calculate the sum of every other element starting from the second element:
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 2.0, 1.0, NaN, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var out = new Float64Array( 4 );
var v = dnannsumpw.ndarray( 4, x, 2, 1, out, 2, 1 );
// returns <Float64Array>[ 0.0, 5.0, 0.0, 4 ]- If
N <= 0, both functions return a sum equal to0.0. - In general, pairwise summation is more numerically stable than ordinary recursive summation (i.e., "simple" summation), with slightly worse performance. While not the most numerically stable summation technique (e.g., compensated summation techniques such as the Kahan–Babuška-Neumaier algorithm are generally more numerically stable), pairwise summation strikes a reasonable balance between numerical stability and performance. If either numerical stability or performance is more desirable for your use case, consider alternative summation techniques.
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' );
var bernoulli = require( '@stdlib/random/base/bernoulli' );
var filledarrayBy = require( '@stdlib/array/filled-by' );
var Float64Array = require( '@stdlib/array/float64' );
var dnannsumpw = require( '@stdlib/blas/ext/base/dnannsumpw' );
function rand() {
if ( bernoulli( 0.5 ) < 1 ) {
return discreteUniform( 0, 100 );
}
return NaN;
}
var x = filledarrayBy( 10, 'float64', rand );
console.log( x );
var out = new Float64Array( 2 );
dnannsumpw( x.length, x, 1, out, 1 );
console.log( out );#include "stdlib/blas/ext/base/dnannsumpw.h"Computes the sum of double-precision floating-point strided array elements, ignoring NaN values and using pairwise summation.
#include "stdlib/blas/base/shared.h"
const double x[] = { 1.0, 2.0, 0.0/0.0, 4.0 };
CBLAS_INT n = 0;
double v = stdlib_strided_dnannsumpw( 4, x, 1, &n );
// returns 7.0The function accepts the following arguments:
- N:
[in] CBLAS_INTnumber of indexed elements. - X:
[in] double*input array. - strideX:
[in] CBLAS_INTstride length. - n:
[out] CBLAS_INT*pointer for storing the number of non-NaN elements.
double stdlib_strided_dnannsumpw( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, CBLAS_INT *n );Computes the sum of double-precision floating-point strided array elements, ignoring NaN values and using pairwise summation and alternative indexing semantics.
#include "stdlib/blas/base/shared.h"
const double x[] = { 1.0, 2.0, 0.0/0.0, 4.0 };
CBLAS_INT n = 0;
double v = stdlib_strided_dnannsumpw_ndarray( 4, x, 1, 0, &n );
// returns 7.0The function accepts the following arguments:
- N:
[in] CBLAS_INTnumber of indexed elements. - X:
[in] double*input array. - strideX:
[in] CBLAS_INTstride length. - offsetX:
[in] CBLAS_INTstarting index. - n:
[out] CBLAS_INT*pointer for storing the number of non-NaN elements.
double stdlib_strided_dnannsumpw_ndarray( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, const CBLAS_INT offsetX, CBLAS_INT *n );#include "stdlib/blas/ext/base/dnannsumpw.h"
#include "stdlib/blas/base/shared.h"
#include <stdio.h>
int main( void ) {
// Create a strided array:
const double x[] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 0.0/0.0, 0.0/0.0 };
// Specify the number of elements:
const int N = 5;
// Specify the stride length:
const int strideX = 2;
// Initialize a variable for storing the number of non-NaN elements:
CBLAS_INT n = 0;
// Compute the sum:
double v = stdlib_strided_dnannsumpw( N, x, strideX, &n );
// Print the result:
printf( "sum: %lf\n", v );
printf( "n: %"CBLAS_IFMT"\n", n );
}- Higham, Nicholas J. 1993. "The Accuracy of Floating Point Summation." SIAM Journal on Scientific Computing 14 (4): 783–99. doi:10.1137/0914050.
@stdlib/blas/ext/base/dnannsum: calculate the sum of double-precision floating-point strided array elements, ignoring NaN values.@stdlib/blas/ext/base/dnannsumkbn: calculate the sum of double-precision floating-point strided array elements, ignoring NaN values and using an improved Kahan–Babuška algorithm.@stdlib/blas/ext/base/dnannsumkbn2: calculate the sum of double-precision floating-point strided array elements, ignoring NaN values and using a second-order iterative Kahan–Babuška algorithm.@stdlib/blas/ext/base/dnannsumors: calculate the sum of double-precision floating-point strided array elements, ignoring NaN values and using ordinary recursive summation.@stdlib/blas/ext/base/dsumpw: calculate the sum of double-precision floating-point strided array elements using pairwise summation.