Return a single-precision floating-point number with the magnitude of
xand the sign ofx*y.
var flipsignf = require( '@stdlib/math/base/special/flipsignf' );Returns a single-precision floating-point number with the magnitude of x and the sign of x*y (i.e., only return -x when y is a negative number).
var z = flipsignf( -3.0, 10.0 );
// returns -3.0
z = flipsignf( -3.0, -1.0 );
// returns 3.0
z = flipsignf( 1.0, -0.0 );
// returns -1.0
z = flipsignf( -3.0, -0.0 );
// returns 3.0
z = flipsignf( -0.0, 1.0 );
// returns -0.0
z = flipsignf( 0.0, -1.0 );
// returns -0.0- According to the IEEE 754 standard, a
NaNhas a biased exponent equal to255, a significand greater than0, and a sign bit equal to either1or0. In which case,NaNmay not correspond to just one but many binary representations. Accordingly, care should be taken to ensure thatyis notNaN; otherwise, behavior may be indeterminate.
var uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var flipsignf = require( '@stdlib/math/base/special/flipsignf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -50.0, 50.0, opts );
var y = uniform( 100, -5.0, 5.0, opts );
// Generate random numbers `x` and `y` and flip the sign of `x` only if `y` is negative...
logEachMap( 'x: %0.4f, y: %0.4f => %0.4f', x, y, flipsignf );#include "stdlib/math/base/special/flipsignf.h"Returns a single-precision floating-point number with the magnitude of x and the sign of x*y.
float v = stdlib_base_flipsignf( -3.0f, 10.0f );
// returns -3.0f
v = stdlib_base_flipsignf( -3.0f, -1.0f );
// returns 3.0fThe function accepts the following arguments:
- x:
[in] floatnumber from which to derive a magnitude. - y:
[in] floatnumber from which to derive a sign.
float stdlib_base_flipsignf( const float x, const float y );#include "stdlib/math/base/special/flipsignf.h"
#include <stdio.h>
int main( void ) {
const float x[] = { 3.0f, -3.0f, 0.0f, 0.0f/0.0f };
float y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_flipsignf( x[ i ], -3.0f );
printf( "flipsignf(%f, %f) = %f\n", x[ i ], -3.0f, y );
}
}@stdlib/math/base/special/copysignf: return a single-precision floating-point number with the magnitude of x and the sign of y.@stdlib/math/base/special/flipsign: return a double-precision floating-point number with the magnitude of x and the sign of x*y.