Digamma function (single-precision).
The digamma function ψ is the logarithmic derivative of the gamma function, i.e.
var digammaf = require( '@stdlib/math/base/special/digammaf' );Evaluates the digamma function for a single-precision floating-point number.
var v = digammaf( -2.5 );
// returns ~1.103
v = digammaf( 1.0 );
// returns ~-0.577
v = digammaf( 10.0 );
// returns ~2.252If x is 0 or a negative integer, the function returns NaN.
var v = digammaf( 0.0 );
// returns NaN
v = digammaf( -1.0 );
// returns NaN
v = digammaf( -2.0 );
// returns NaNIf provided NaN, the function returns NaN.
var v = digammaf( NaN );
// returns NaNvar uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var digammaf = require( '@stdlib/math/base/special/digammaf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -5.0, 5.0, opts );
logEachMap( 'x: %0.4f, f(x): %0.4f', x, digammaf );#include "stdlib/math/base/special/digammaf.h"Evaluates the digamma function for a single-precision floating-point number.
float out = stdlib_base_digammaf( 1.0f );
// returns ~-0.577f
out = stdlib_base_digammaf( 2.0f );
// returns ~0.423fThe function accepts the following arguments:
- x:
[in] floatinput value.
float stdlib_base_digammaf( const float x );#include "stdlib/math/base/special/digammaf.h"
#include <stdlib.h>
#include <stdio.h>
int main( void ) {
const float x[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f };
float y;
int i;
for ( i = 0; i < 5; i++ ) {
y = stdlib_base_digammaf( x[ i ] );
printf( "digamma(%f) = %f\n", x[ i ], y );
}
}@stdlib/math/base/special/digamma: digamma function.@stdlib/math/base/special/gamma: gamma function.@stdlib/math/base/special/trigamma: trigamma function.