Compute the sum of four double-precision complex floating-point numbers.
var add4 = require( '@stdlib/complex/float64/base/add4' );Computes the sum of four double-precision complex floating-point numbers.
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var z = new Complex128( -1.5, 2.5 );
var v = add4( z, z, z, z );
// returns <Complex128>[ -7.5, 12.5 ]The function supports the following parameters:
- z1: first complex number.
- z2: second complex number.
- z3: third complex number.
- z4: fourth complex number.
Computes the sum of four double-precision complex floating-point numbers and assigns results to a provided output array.
var Float64Array = require( '@stdlib/array/float64' );
var out = new Float64Array( 2 );
var v = add4.assign( 5.0, 3.0, -2.0, 1.0, 5.0, 3.0, 1.0, 4.0, out, 1, 0 );
// returns <Float64Array>[ 9.0, 11.0 ]
var bool = ( out === v );
// returns trueThe function supports the following parameters:
- re1: real component of the first complex number.
- im1: imaginary component of the first complex number.
- re2: real component of the second complex number.
- im2: imaginary component of the second complex number.
- re3: real component of the third complex number.
- im3: imaginary component of the third complex number.
- re4: real component of the fourth complex number.
- im4: imaginary component of the fourth complex number.
- out: output array.
- strideOut: stride length for
out. - offsetOut: starting index for
out.
Computes the sum of four double-precision complex floating-point numbers stored in real-valued strided array views and assigns results to a provided strided output array.
var Float64Array = require( '@stdlib/array/float64' );
var z1 = new Float64Array( [ 5.0, 3.0 ] );
var z2 = new Float64Array( [ -2.0, 1.0 ] );
var z3 = new Float64Array( [ 5.0, 3.0 ] );
var z4 = new Float64Array( [ 1.0, 4.0 ] );
var out = new Float64Array( 2 );
var v = add4.strided( z1, 1, 0, z2, 1, 0, z3, 1, 0, z4, 1, 0, out, 1, 0 );
// returns <Float64Array>[ 9.0, 11.0 ]
var bool = ( out === v );
// returns trueThe function supports the following parameters:
- z1: first complex number strided array view.
- sz1: stride length for
z1. - oz1: starting index for
z1. - z2: second complex number strided array view.
- sz2: stride length for
z2. - oz2: starting index for
z2. - z3: third complex number strided array view.
- sz3: stride length for
z3. - oz3: starting index for
z3. - z4: fourth complex number strided array view.
- sz4: stride length for
z4. - oz4: starting index for
z4. - out: output array.
- so: stride length for
out. - oo: starting index for
out.
var Complex128Array = require( '@stdlib/array/complex128' );
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var add4 = require( '@stdlib/complex/float64/base/add4' );
// Generate arrays of random values:
var z1 = new Complex128Array( discreteUniform( 200, -50, 50 ) );
var z2 = new Complex128Array( discreteUniform( 200, -50, 50 ) );
var z3 = new Complex128Array( discreteUniform( 200, -50, 50 ) );
var z4 = new Complex128Array( discreteUniform( 200, -50, 50 ) );
// Perform element-wise addition:
logEachMap( '(%s) + (%s) + (%s) + (%s) = %s', z1, z2, z3, z4, add4 );#include "stdlib/complex/float64/base/add4.h"Computes the sum of four double-precision complex floating-point numbers.
#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/real.h"
#include "stdlib/complex/float64/imag.h"
stdlib_complex128_t z = stdlib_complex128( 3.0, -2.0 );
stdlib_complex128_t out = stdlib_base_complex128_add4( z, z, z, z );
double re = stdlib_complex128_real( out );
// returns 12.0
double im = stdlib_complex128_imag( out );
// returns -8.0The function accepts the following arguments:
- z1:
[in] stdlib_complex128_tfirst input value. - z2:
[in] stdlib_complex128_tsecond input value. - z3:
[in] stdlib_complex128_tthird input value. - z4:
[in] stdlib_complex128_tfourth input value.
stdlib_complex128_t stdlib_base_complex128_add4( const stdlib_complex128_t z1, const stdlib_complex128_t z2, const stdlib_complex128_t z3, const stdlib_complex128_t z4 );#include "stdlib/complex/float64/base/add4.h"
#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/reim.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex128_t x[] = {
stdlib_complex128( 3.14, 1.5 ),
stdlib_complex128( -3.14, 1.5 ),
stdlib_complex128( 0.0, -0.0 ),
stdlib_complex128( 0.0/0.0, 0.0/0.0 )
};
stdlib_complex128_t v;
stdlib_complex128_t y;
double re;
double im;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
stdlib_complex128_reim( v, &re, &im );
printf( "z = %lf + %lfi\n", re, im );
y = stdlib_base_complex128_add4( v, v, v, v );
stdlib_complex128_reim( y, &re, &im );
printf( "add4(z, z, z, z) = %lf + %lfi\n", re, im );
}
}