Test if two half-precision floating-point numbers are approximately the same value within a specified number of ULPs (units in the last place).
var isAlmostSameValue = require( '@stdlib/number/float16/base/assert/is-almost-same-value' );Tests if two half-precision floating-point numbers are approximately the same value within a specified number of ULPs (units in the last place).
var EPS = require( '@stdlib/constants/float16/eps' );
var bool = isAlmostSameValue( 1.0, 1.0+EPS, 1 );
// returns true
bool = isAlmostSameValue( 1.0, 1.0+EPS, 0 );
// returns falseIn contrast to the strict equality operator ===, the function distinguishes between +0 and -0 and treats NaNs as the same value.
var bool = isAlmostSameValue( NaN, 1.0, 1 );
// returns false
bool = isAlmostSameValue( 1.0, NaN, 1 );
// returns false
bool = isAlmostSameValue( NaN, NaN, 1 );
// returns true
bool = isAlmostSameValue( 0.0, -0.0, 0 );
// returns false- The function implements the SameValue Algorithm as specified in ECMAScript 5.
var EPS = require( '@stdlib/constants/float16/eps' );
var isAlmostSameValue = require( '@stdlib/number/float16/base/assert/is-almost-same-value' );
var bool = isAlmostSameValue( 1.0, 1.0+EPS, 1 );
console.log( bool );
// => true
bool = isAlmostSameValue( 1.0+EPS, 1.0, 1 );
console.log( bool );
// => true
bool = isAlmostSameValue( 1.0, 1.0+EPS+EPS, 1 );
console.log( bool );
// => false
bool = isAlmostSameValue( 1.0, 1.0+EPS, 0 );
console.log( bool );
// => false
bool = isAlmostSameValue( -0.0, 0.0, 0 );
console.log( bool );
// => false
bool = isAlmostSameValue( 1.0, NaN, 1 );
console.log( bool );
// => false
bool = isAlmostSameValue( NaN, NaN, 1 );
console.log( bool );
// => true