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fix: apply code suggestions
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lib/node_modules/@stdlib/math/base/special/sqrt1pm1f/README.md

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@@ -109,7 +109,7 @@ logEachMap( 'sqrt(1+%0.4f) - 1 = %0.4f', x, sqrt1pm1f );
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#### stdlib_base_sqrt1pm1f( x )
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Computes `sqrt( 1 + x ) - 1` more accurately for small `x` for single-precision floating-point number.
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Computes `sqrt( 1 + x ) - 1` more accurately for small `x` for a single-precision floating-point number.
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```c
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float out = stdlib_base_sqrt1pm1f( 3.0f );

lib/node_modules/@stdlib/math/base/special/sqrt1pm1f/lib/main.js

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@@ -43,7 +43,7 @@ var f32 = require( '@stdlib/number/float64/base/to-float32' );
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// VARIABLES //
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var THREE_FORTH = f32( 0.75 );
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var THREE_FOURTHS = f32( 0.75 );
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var ONE = f32( 1.0 );
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var TWO = f32( 2.0 );
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@@ -85,7 +85,7 @@ function sqrt1pm1f( x ) {
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return NaN;
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}
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x = f32( x );
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if ( absf( x ) > THREE_FORTH ) {
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if ( absf( x ) > THREE_FOURTHS ) {
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return sqrtf( ONE + x ) - ONE;
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}
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return f32( expm1( log1pf( x ) / TWO ) );

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