@@ -479,7 +479,7 @@ __STATIC_INLINE__ void ggml_merge_tensor_2d(struct ggml_tensor* input,
479479 for (int ix = x_skip; ix < width; ix++) {
480480 for (int k = 0 ; k < channels; k++) {
481481 float new_value = ggml_tensor_get_f32 (input, ix, iy, k);
482- if (overlap_x > 0 && overlap_y > 0 ) { // blend colors in overlapped area
482+ if (overlap_x > 0 || overlap_y > 0 ) { // blend colors in overlapped area
483483 float old_value = ggml_tensor_get_f32 (output, x + ix, y + iy, k);
484484
485485 const float x_f_0 = (overlap_x > 0 && x > 0 ) ? (ix - x_skip) / float (overlap_x) : 1 ;
@@ -613,12 +613,31 @@ __STATIC_INLINE__ void sd_tiling(ggml_tensor* input, ggml_tensor* output, const
613613 input_tile_size = tile_size * scale;
614614 output_tile_size = tile_size;
615615 }
616- int num_tiles_x = (input_width - (int )(input_tile_size * tile_overlap_factor)) / (int )(input_tile_size * (1 - tile_overlap_factor));
616+ int num_tiles_x = (input_width - (int )(input_tile_size * tile_overlap_factor)) / (int )(input_tile_size * (1 . - tile_overlap_factor));
617617 float tile_overlap_factor_x = (float )(input_tile_size * num_tiles_x - input_width) / (float )(input_tile_size * (num_tiles_x - 1 ));
618+ if (num_tiles_x <= 1 ) {
619+ if (input_width == input_tile_size) {
620+ num_tiles_x = 1 ;
621+ tile_overlap_factor_x = 0 ;
622+ } else {
623+ num_tiles_x = 2 ;
624+ tile_overlap_factor_x = (2 * input_tile_size - input_width) / (float )input_tile_size;
625+ }
626+ }
618627
619628 int num_tiles_y = (input_height - (int )(input_tile_size * tile_overlap_factor)) / (int )(input_tile_size * (1 - tile_overlap_factor));
620629 float tile_overlap_factor_y = (float )(input_tile_size * num_tiles_y - input_height) / (float )(input_tile_size * (num_tiles_y - 1 ));
630+ if (num_tiles_y <= 1 ) {
631+ if (input_height == input_tile_size) {
632+ num_tiles_y = 1 ;
633+ tile_overlap_factor_y = 0 ;
634+ } else {
635+ num_tiles_y = 2 ;
636+ tile_overlap_factor_y = (2 * input_tile_size - input_height) / (float )input_tile_size;
637+ }
638+ }
621639
640+ LOG_DEBUG (" num tiles : %d, %d " , num_tiles_x, num_tiles_y);
622641 LOG_DEBUG (" optimal overlap : %f, %f (targeting %f)" , tile_overlap_factor_x, tile_overlap_factor_y, tile_overlap_factor);
623642
624643 GGML_ASSERT (input_width % 2 == 0 && input_height % 2 == 0 && output_width % 2 == 0 && output_height % 2 == 0 ); // should be multiple of 2
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