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fixed release compilation
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source/EveryRay_Core/ER_LightProbesManager.cpp

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@@ -600,8 +600,6 @@ namespace EveryRay_Core
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void ER_LightProbesManager::ComputeOrLoadGlobalProbes(ER_Core& game, ProbesRenderingObjectsInfo& aObjects)
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{
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assert(skybox);
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// DIFFUSE_PROBE
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{
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if (mGlobalDiffuseProbeReady)

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