Commit 16386ea
fix(steami_screen): Improve text scaling using pixel-by-pixel framebuf. (#398)
* fix(steami_screen): Add true pixel-scale zoom for scaled text.
* fix(steami_screen): Optimize draw_scaled_text and address review.
Address Copilot review comments on #398:
1. Defer `import framebuf` into draw_scaled_text() so steami_screen
remains importable in CPython environments (tests, stubs, IDE).
2. Resolve fill_rect dispatch once at __init__ (self._fill_rect_raw)
instead of calling hasattr() on every lit pixel in the inner loop.
Also simplifies the public fill_rect() method.
3. Cache the dispatch as a local `blit` variable inside draw_scaled_text
to avoid attribute lookups in the hot pixel loop.
4. Fix README note: scaling works for any scale > 1, not just scale=2.
Mention the bold offset fallback for backends without draw_scaled_text.
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Co-authored-by: Sébastien NEDJAR <sebastien@nedjar.com>1 parent 369ea85 commit 16386ea
2 files changed
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