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0x00, # 0x72 : distance threshold high MSB (in mm, MSB+LSB), use SetD:tanceThreshold() */
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0x00, # 0x72 : distance threshold high MSB (in mm, MSB+LSB) */
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0x00, # 0x73 : distance threshold high LSB */
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0x00, # 0x74 : distance threshold low MSB (in mm, MSB+LSB), use SetD:tanceThreshold() */
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0x00, # 0x74 : distance threshold low MSB (in mm, MSB+LSB) */
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0x00, # 0x75 : distance threshold low LSB */
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0x00, # 0x76 : not user-modifiable */
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0x01, # 0x77 : not user-modifiable */
@@ -84,15 +84,15 @@
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0x00, # 0x7c : not user-modifiable */
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0x00, # 0x7d : not user-modifiable */
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0x02, # 0x7e : not user-modifiable */
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0xC7, # 0x7f : ROI center, use SetROI() */
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0xFF, # 0x80 : XY ROI (X=Width, Y=Height), use SetROI() */
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0xC7, # 0x7f : ROI center */
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0xFF, # 0x80 : XY ROI (X=Width, Y=Height) */
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0x9B, # 0x81 : not user-modifiable */
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0x00, # 0x82 : not user-modifiable */
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0x00, # 0x83 : not user-modifiable */
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0x00, # 0x84 : not user-modifiable */
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0x01, # 0x85 : not user-modifiable */
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0x01, # 0x86 : clear interrupt, use ClearInterrupt() */
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0x40, # 0x87 : start ranging, use StartRanging() or StopRanging(), If you want an automatic start after VL53L1X_init() call, put 0x40 in location 0x87 */
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0x01, # 0x86 : clear interrupt */
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0x40, # 0x87 : start ranging, put 0x40 for automatic start after init */
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