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This example should be created in micropython-steami-sample, not in micropython-steami-lib. BLE examples are not tied to a specific driver and belong in the sample repo.
What
Create a "hot/cold" treasure hunt game using BLE. One board is the hidden "treasure" (beacon), the others are "seekers" that display proximity feedback on the OLED and play buzzer sounds.
Why
Third step in the BLE + indoor localization path. Makes RSSI-based proximity tangible and fun through a game mechanic that students can play immediately.
Target repository
This example should be created in micropython-steami-sample, not in micropython-steami-lib. BLE examples are not tied to a specific driver and belong in the sample repo.
What
Create a "hot/cold" treasure hunt game using BLE. One board is the hidden "treasure" (beacon), the others are "seekers" that display proximity feedback on the OLED and play buzzer sounds.
Why
Third step in the BLE + indoor localization path. Makes RSSI-based proximity tangible and fun through a game mechanic that students can play immediately.
Suggested approach
COLD/WARM/HOT/BURNINGsteami_screen.face())Learning goals
Hardware
Depends on
Documentation
Write a pedagogical activity sheet for the STeaMi wiki covering: