fix: guard state reset in GraphNode.reset_executor_state() for MultiAgentBase executors#2071
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…gentBase executors reset_executor_state() checked hasattr(self.executor, "state") without checking whether the state attribute is an AgentState. Graph (a MultiAgentBase) has a .state attribute of type GraphState, which does not have a .get() method. The method would overwrite GraphState with a blank AgentState(), corrupting the nested executor on every reset (triggered by reset_on_revisit cycles or deserialize_state after a completed run). __post_init__ already has the correct guard: hasattr(self.executor.state, "get") which resolves to True only for AgentState. The fix mirrors that same guard in reset_executor_state(), making the two methods consistent. Resolves strands-agents#1775
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Description
reset_executor_state() checked hasattr(self.executor, "state") without
checking whether the state is an AgentState. Graph (a MultiAgentBase) has
a .state attribute of type GraphState, which does not have a .get() method.
The method would overwrite GraphState with a blank AgentState(), corrupting
the nested executor on every reset -- triggered by reset_on_revisit cycles
or deserialize_state after a completed run.
post_init already has the correct guard:
hasattr(self.executor.state, "get")
which resolves to True only for AgentState. The fix mirrors that same
guard in reset_executor_state(), making the two methods consistent.
Related Issues
Resolves #1775
Documentation PR
N/A
Type of Change
Bug fix
Testing
How have you tested the change?
hatch run prepareChecklist
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