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AsyncOperation.m
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// Copyright (c) 2016 RAMBLER&Co
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#import "AsyncOperation.h"
@interface AsyncOperation ()
@property (strong, nonatomic) NSRecursiveLock *recursiveLock;
@end
@implementation AsyncOperation {
BOOL executing;
BOOL finished;
}
- (instancetype)init {
self = [super init];
if (self) {
executing = NO;
finished = NO;
_recursiveLock = [[NSRecursiveLock alloc] init];
_recursiveLock.name = [NSString stringWithFormat:@"com.strongself.%@-lock", [self class]];
}
return self;
}
#pragma mark - Getters
- (BOOL)isAsynchronous {
return YES;
}
- (BOOL)isExecuting {
[self.recursiveLock lock];
BOOL result = executing;
[self.recursiveLock unlock];
return result;
}
- (BOOL)isFinished {
[self.recursiveLock lock];
BOOL result = finished;
[self.recursiveLock unlock];
return result;
}
#pragma mark - NSOperation overrides
- (void)start {
/**
@author Egor Tolstoy
Always check, if the operation was cancelled before the start
*/
if ([self isCancelled]) {
/**
@author Egor Tolstoy
If it was cancelled, we are switching it to finished state
*/
[self complete];
return;
} else if ([self isReady]) {
/**
@author Egor Tolstoy
If it wasn't cancelled and wasn't started manually, we're beginning the task
*/
[self lockedMarkStarted];
[NSThread detachNewThreadSelector:@selector(main) toTarget:self withObject:nil];
}
}
- (void)main {
[NSException raise:NSInternalInconsistencyException
format:@"You should override the method %@ in a subclass", NSStringFromSelector(_cmd)];
}
#pragma mark - Utils
- (void)changeValueForKey:(NSString *)key inBlock:(void(^)())block {
[self willChangeValueForKey:key];
block();
[self didChangeValueForKey:key];
}
- (void)lock:(void(^)())block {
[self.recursiveLock lock];
block();
[self.recursiveLock unlock];
}
#pragma mark - State management
- (void)markFinished {
[self changeValueForKey:NSStringFromSelector(@selector(isFinished)) inBlock:^{
finished = YES;
}];
}
- (void)markStarted {
[self changeValueForKey:NSStringFromSelector(@selector(isExecuting)) inBlock:^{
executing = YES;
}];
}
- (void)lockedMarkStarted {
[self lock:^{
[self markStarted];
}];
}
- (void)markComplete {
[self changeValueForKey:NSStringFromSelector(@selector(isExecuting)) inBlock:^{
executing = NO;
}];
}
- (void)complete {
/**
@author Egor Tolstoy
We should always manually setup finished and executing flags after the operation is complete or cancelled
*/
[self lock:^{
[self markComplete];
[self markFinished];
}];
}
@end